It does look like h3 is the candidate move.
I like how the whole thing brought me onto another set of RHP games
and allowed me to discover that pancser2 - bmartin1 game.
I think a 1400 player would learn more from this game than any GM game
no matter how good the GM game was noted up.
In the GM game moves would be played to avoid a backward pawn on
a open file or allow a weak square (e6) to be created.
The would get the note. "Not f6 becasue that would weaken e6." and
the 1400 payer would be thinking. 'Big deal'.
Or not this because it would create a backward pawn on an open file
and again go no further in the notes.
The 1400 player needs to see it action.
The fact this comes from a non-GM club player will give him 100% confidence
that he can play such games and not just GM's.
The targetting, the fixing, the bringing pieces to bear on the pawn.
And see how quickly the game collapses after the pawn goes.
As I say in my notes it's not just the loss the pawn, it also means an
enemy piece now sits on that square and it will be up to mischief.
It's so good I'll post it again.
pancser2 - bmartin1 RHP.2008