Humans no longer play chess computers which think on their own terms. They play systems largely programmed and conditioned to process the sum of human theory on the game. We've taught them our own way to go about it.
Give any human a chess-playing machine programmed only with the rules of the game, and he'll probably beat it.
Originally posted by LearuxThe reason hydra doesn't count as a brute force engine is because it doesn't calculate every variation. Deep Blue was the last to do that (according to the hydra site). The tree is pruned of hopeless moves early on to reduce positions that have to be evaluated.
I know the engines are getting smarter in regards to chess positions. At the end of the day it still has to be calculated. I stand with my statement!
Learux