Originally posted by Prometheus4096
For a while I have been able to avoid more and more losing due to tactical mistakes. But of course I still lose games because of not so obvious mistakes.
For analysis I will depend on chess engines. For me in certain positional positions it is hard to understand why the best move is indeed the best move, even when it's pointed out to me. And it's e ...[text shortened]... second opinion? Which one? I know Rybka should be strong positional-wise.
Any tips here?
You didn't mention which GUI you use to run the Rybka engine in. I usually use Fritz 8 for blunder checking my otb games, only because I already have the Fritz 8 program. For simply blunder checking your tactics, I don't think engine strength is terribly important, as long as it's a fairly recent engine.
While the free Rybka is very strong, it has several drawbacks for checking tactics. Its endgame tends to be a little buggy. Also, it can only display one principle variation. (That is, it doesn't have multiPV capability.) And finally, I don't think it has capability of using Nalimov endgame tablebases, which could be useful with not many pieces left on the board.
If you don't need to use tablebases, I think Toga II 1.3.1 would be a good choice for a UCI engine for use with the Arena or Fritz GUI. (Note that it's a rar archive file.)
I should mention that the latest (and strongest) Toga version is Toga II 1.4 beta 5c, but the programmer hasn't yet implemented multiPV capability in this beta version.