Originally posted by wittywonka
I played this game recently as black here on RHP blitz. I mainly wanted to know whether I could have pulled out a win at the end, or whether settling for the draw was the best option. I made a couple of mistakes along the way, as you will definitely notice (blocking in my light-squared bishop, giving away a pawn, etc.), but I'm mostly interested in the ...[text shortened]... 35. Qd2 Rxh3+ 36. Kg1 Qh2+ 37. Kf1 Qh1+ 38. Kf2 Rxf3+ 39. gxf3 Qxf3+ 40. Ke1 Qh1+ 1/2-1/2[/pgn]
dunno...when i see h6 on move 28. I'm a bit confused. Personally, I'd have marched
that little soldier all the way down... h5 would have been my push. h6 just seems a bit
to conservative when your searching for a half point. On move 29. you agreed and
used another tempi to bring the pawn to that square.
When I see this position, I would be looking for a liability.
As long as the f pawn remains on f3, the g2 square (whites point of liability - the anchor
of the pawns) is invulnerable to the light squared bishop. This leaves only blacks Rook
and Queen to attack. This is not acceptable. White needs to pressure the f pawn,
and continue building pressure on whites king. My try would include:
29. ... Qf4 30.b3 (or b4) Rg5 - Black's attack looks much more threatening!
black has also minimized his f5 liability.
From here black has great chances - if white moves his rook off the 1st rank, (Rd3
looks good here) then black has great options with Qc1+ and can get behind the
white queenside majority with Qc1+ Qd1 Qb2! and now white is trying to solidify
everything - all at once.
Black also has great attacking chances with Rh5, and can probably loosen whites
position with this move!
Rg3 gets a "?" in my book. It worked out well... because white made a blunder - but
if white plays Qe7! things are out of hand.
There is no mate without a white mistake.