1. EDMONTON ALBERTA
    Joined
    30 Sep '05
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    10841
    05 Feb '10 23:32
    Here is my question for discussion:

    If chess engines continue to increase their skill and eventually become able to emulate human thinking, won't it then only be a matter of time before it becomes an impossibility to detect engine users on sites like RHP?
  2. New Braunfels, Texas
    Joined
    22 Aug '07
    Moves
    72283
    06 Feb '10 00:07
    Chess engines are made and sold to WIN games by playing close to perfect tactical moves. There is where cheating can be detected.
  3. Joined
    19 Jun '06
    Moves
    847
    06 Feb '10 00:59
    Originally posted by MontyMoose
    Chess engines are made and sold to WIN games by playing close to perfect tactical moves. There is where cheating can be detected.
    I agree with Monty in the case of strong engines used to their maximum capabilities. However, how about the scenario where a patzer uses an amateur engine that isn't all that strong, or he uses an engine that can be "dumbed down" somewhat. (The Hamsters engine even has blunder settings!) I suspect detecting that kind of activity would take a different approach.
  4. Standard memberWulebgr
    Angler
    River City
    Joined
    08 Dec '04
    Moves
    16907
    06 Feb '10 01:02
    Dumbed down engines are notoriously non-humanlike.
  5. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
    Joined
    11 Apr '07
    Moves
    92274
    06 Feb '10 02:03
    Originally posted by Mad Rook
    I agree with Monty in the case of strong engines used to their maximum capabilities. However, how about the scenario where a patzer uses an amateur engine that isn't all that strong, or he uses an engine that can be "dumbed down" somewhat. (The Hamsters engine even has blunder settings!) I suspect detecting that kind of activity would take a different approach.
    I wish more of the cheats would use the 'dumber' settings. I'd actually have a chance to win.
  6. Standard memberwolfgang59
    Quiz Master
    RHP Arms
    Joined
    09 Jun '07
    Moves
    48793
    06 Feb '10 03:02
    Originally posted by ChessJester
    Here is my question for discussion:

    If chess engines continue to increase their skill and eventually become able to emulate human thinking, won't it then only be a matter of time before it becomes an impossibility to detect engine users on sites like RHP?
    I haven't been caught yet. 😛

    Of course there will come a time when a computer can be set to play at 1600 or 1800 or 2000.

    But the person playing (the Cheat) can get whatever twisted pleasure they want from it because if the chess engine is that good to emulate a 1600 or 1800 0r 2000 it will make no difference to the opponent's enjoyment.
  7. Standard memberorion25
    Art is hard
    Joined
    21 Jan '07
    Moves
    12359
    06 Feb '10 09:27
    Originally posted by wolfgang59
    I haven't been caught yet. 😛

    Of course there will come a time when a computer can be set to play at 1600 or 1800 or 2000.

    But the person playing (the Cheat) can get whatever twisted pleasure they want from it because if the chess engine is that good to emulate a 1600 or 1800 0r 2000 it will make no difference to the opponent's enjoyment.
    In order for a computer to play at a certain level (not his best, that is) he would have to understand the difficulties players have at every level, and therefore play more human like, don't you agree?
  8. Joined
    25 Jul '07
    Moves
    27727
    06 Feb '10 12:131 edit
    Originally posted by Wulebgr
    Dumbed down engines are notoriously non-humanlike.
    True, but they can still be instructive to play against. The 1600-1800 personalities in Chessmaster tend to follow this pattern:

    1) Play the first few moves normally
    2) Exchange a minor piece for a pawn, so the engine is now a piece down
    3) Then start playing properly

    It's an interesting experience. Against a human player of that level, once I'm a piece up I'd basically consider the game won. Chessmaster isn't unbeatable a piece down, but I really need to concentrate and not play any sloppy moves. A useful exercise.

    So .. I agree that the above is very un-humanlike, but can be fun play against!
  9. Joined
    19 Jun '06
    Moves
    847
    06 Feb '10 13:47
    Originally posted by Wulebgr
    Dumbed down engines are notoriously non-humanlike.
    That may be true for now, but who's to say that dumbed-down engines won't get more humanlike in the future? This subject isn't a high priority with the chess engine programmers, but a few people continue to dabble with it. Here's a thread on the CCC forum that I thought was interesting:
    http://talkchess.com/forum/viewtopic.php?t=21264
  10. Standard memberWulebgr
    Angler
    River City
    Joined
    08 Dec '04
    Moves
    16907
    06 Feb '10 14:01
    Originally posted by Mad Rook
    That may be true for now, but who's to say that dumbed-down engines won't get more humanlike in the future? This subject isn't a high priority with the chess engine programmers, but a few people continue to dabble with it. Here's a thread on the CCC forum that I thought was interesting:
    http://talkchess.com/forum/viewtopic.php?t=21264
    If there are enough people that want to cheat, perhaps they can create a market to encourage these programmers.
  11. Joined
    19 Jun '06
    Moves
    847
    06 Feb '10 14:14
    Originally posted by Wulebgr
    If there are enough people that want to cheat, perhaps they can create a market to encourage these programmers.
    Good one! 🙂

    Of course, I'm giving the programmers the benefit of the doubt and assuming that their intentions are to create engines that would allow a weak player to play an engine with both the hope of winning and the experience of playing at least a somewhat humanlike opponent. Any cheating aspect would be an unintended consequence.
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