Hi,
Using the modern time systems OTB...Fischer style, where you have an increment every move...it is obvious that the tendency is that none should lose on time (they will have to play faster, make innacurate moves, but they will not have to lose on time)
Ok, now my point comes...following this tendency, wouldn't be better as the clocks to make some small sound(when you have time increment per move, obvious) when you reach something like 3 or 5 seconds on the clock..or some small light flash, just to remind the player to move ?
(I am saying this as I was playing in an OTB tournament recently and I was having something like 3 minutes versus 1 minute for opponent, very messy position...-30 seconds increment/move...and I was deeply concentrated thinking...and I remembered about time very late...when I checked the clocks I was having only something like 7 seconds remaining...I did some move and I pressed the clock. The game was draw in the end...but I was very close to a loss at that point...and I think it would have not been fair. Sometimes is preatty difficult afetr long games...in the ending...after you got use to many minutes thinking per move...to readjust you to speed chess...as very few minutes remaining...and to take care for clock all the time...some small sound would fix this)
What do you think ?
Originally posted by vipiuI can just imagine dozens of clocks beeping during games being played in a large tournament room. Yeah, that idea would go over well. 😛
Hi,
Using the modern time systems OTB...Fischer style, where you have an increment every move...it is obvious that the tendency is that none should lose on time (they will have to play faster, make innacurate moves, but they will not have to lose on time)
Ok, now my point comes...following this tendency, wouldn't be better as the clocks to make some smal ...[text shortened]... d to take care for clock all the time...some small sound would fix this)
What do you think ?
How about just learning to watch your clock? It's not that difficult.