ok i have a question with regard to pins and there effectiveness and when we should
use them as a counter attacking manoeuvre. You know the thing i mean, we have
a knight on f6 and it gets pinned by a bishop on g5, or a knight of f3 and it gets
pinned by a bishop on g4 and we play either h6 or h3 and the bishop moves away
to the h file , while still pinning our knight and we can play either g5 or g4.
when is it appropriate and under what circumstances to play ...g5. The reason I
ask is that when i was going over Fischers games i noticed that in many
instances he did not care about the holes in his position that such a manoeuvre
produced, but he used the ..h6 ...g5 manoeuvre to trap the bishop and exchange it
for the knight that was formerly pinned. This happened on not a few occasions.
Originally posted by KneeCapsthat was quite spectacular, ill need to look at that again and again to absorb what was
Hi Robbie
As a rule of thumb, I will play h6 and g5 if my opponent has already castled kingside and I have not.
I often find that when I do play this, my opponent will sac his knight on g5 to try and maintain the pin, like in this game.
[pgn]1. e4 e5 2. Ng1f3 Nb8c6 3. Bf1c4 Bf8c5 4. c3 Qd8e7 5. O-O d6 6. d4 Bc5b6
7. h3 Ng8f6 8. Bc1g5 h6 9. Bg5h4 ...[text shortened]... 12. Qd1f3 Rh8g8 13. Bg5xf6 Bh3xg2 14. Bf6xe7 Bg2xf3 15. Kg1h2 Rg8g2
16. Kh2h3 Ke8xe7 0-1[/pgn]
going on. Thanks so much for the game and taking the time, i am gonna print it out
and scurry away to my board like a mouse with a piece of cheese 🙂
Originally posted by greenpawn34Hi GP, lease note the manoeuvre 13...g5 and the f6 knight eventually swaps itself for
"To get squares you gotta give squares." Fischer.
You need to post an example Robbie.
the bishop that once pinned it. I will need to got through my Fischer games again
on my little computer to find more, but its a recurring theme in Fischers play.