There is a difference between those two options though.. just not for ratings..
claim means you are saying the game is a draw based upon the rules of chess.. you select that, and the system will confirm.. If you select this, and the system confirms it really should be a draw, the game is a draw regardless of what your opponent feels or thinks.
Offer draw, means you are offering the opponent a draw... regardless of position of the board. The opponent has the option to accept or decline this option.
Originally posted by MIODudeAh - so the claim (if accepted by the system) is decided without your opponent having any say?
There is a difference between those two options though.. just not for ratings..
claim means you are saying the game is a draw based upon the rules of chess.. you select that, and the system will confirm.. If you select this, and the system confirms it really should be a draw, the game is a draw regardless of what your opponent feels or thinks.
Offer draw ...[text shortened]... rdless of position of the board. The opponent has the option to accept or decline this option.
If so, how good is the system, do you know? I imagine it must take relative position strength into account as well ...
Thanks for clearing that up, MIODude.
Originally posted by treetalkThere are only five ways for a game to end in a draw and both players not agree on the drawn position.
Ah - so the claim (if accepted by the system) is decided without your opponent having any say?
If so, how good is the system, do you know? I imagine it must take relative position strength into account as well ...
Thanks for clearing that up, MIODude.
1. Perpetual Check. An infinite number of checks and re-checks that makes it so that the king is unable to escape. The system probably doesn't recognize this, because this will almost always lead into the second draw.
2. I call it the 3'rd copy rule. If the board has the exact same position of ALL pieces three times during a game, a draw can be called.
3. Stalemate. This is where a player has no moves that don't lead into check. The system automatically confirms this when it is present, and the claim draw button does not need to be used.
4. 50 moves without a piece capture.
5. insufficiant material to checkmate.
The last way of a draw is by mutual consensus. This is the most common.
-Fatty
Originally posted by treetalkthere are certain conditions that must be met for a draw to be claimed:
Ah - so the claim (if accepted by the system) is decided without your opponent having any say?
If so, how good is the system, do you know? I imagine it must take relative position strength into account as well ...
Thanks for clearing that up, MIODude.
1. 50 moves have been made by each player since the last piece capture/pawn move
2. insufficient material to checkmate
3. 3-fold repetition of position.
Only one of these positions must be met in order to claim a draw.