13 Jul '11 12:46>
Originally posted by moon1969IMO, the ability to pick a game load which you can comfortably handle is as much a part of correspondence chess as the ability to divide your two hours between opening, middle and end game is part of OTB chess.
In other words, the appearance of a skull is generally more indicative of a player's game load and/or personal demands outside of RHP, and not really indicative of the player's chess or mental ability, such as it is in OTB chess. In correspondence type chess such as RHP, the clock is not really part of the game of chess but more about issues unrelated to the game of chess?
Richard