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  1. 11 Aug '06 13:32 / 1 edit
    OK, beginning on move 40 your first mistake is on move 40.
    It is obviously better to keep your two pawns connected rather than split them.
  2. 11 Aug '06 13:47
    Originally posted by 7ate9
    my end game sux! i just played a game where i got a bit lost. any help on how to approach the end games better would be appreciated... from about move 40. thanxs.

    Game 2332520
    you won?
  3. Standard member Jee
    11 Aug '06 14:17
    That was my first thought as well but then, maybe it's better to just block the white pawn the way he did, to get rid of it as a possibility of concern. Then he's got two free pawn. Just move them forward - even loosing one won't be a big issue - keep checking the white king and get your queen there. The situation leads obviously to a win.

    I'll say the ending depends...well on how good you've played the rest, eh eh.
  4. 11 Aug '06 14:43
    Originally posted by 7ate9
    oh well, i had three pawns and my opponent one. my opponent played far better, as i only just got there.
    the other guy was right, when you get like that try to keep your pawns together and trade the main pieces if you can.
  5. 11 Aug '06 15:14
    Originally posted by 7ate9
    yeah, i think so too, although jee did have a good point.

    i think where i struggled is not knowing where to put my king at the different stages through the end game. at what times should my king be infront or behind the pawns? most endgames i'm alright, but i just got so lost in that game.

    i guess from move 41 i had no game plan.
    if you want when you have a free game we could play it from move 41 to see if you can play it any better?
  6. 11 Aug '06 15:26
    Originally posted by 7ate9
    yep, that sounds be good idea..... if i knew how to play it better. maybe i will in the near future.

    i may not be able to finish it though, as i'm going on a holiday soon. lol.
    no worries, just send it over when you have a game free. i'll help you out if i think you're doing anything wrong
  7. 11 Aug '06 15:53
    Originally posted by 7ate9
    sounds good. i'll wait and see what anyone else has to offer before i send a game, as the only change i'd make so far is not taking with the pawn. thanks. .
    yeah not taking with the pawn was best but it should have been a quick + easy win even with taking with the pawn
  8. 11 Aug '06 16:19 / 1 edit
    I find rook endings pretty difficult.Something I should work on,I know.
    What would be the best idea for black after 40.fxg4?Bring the king over to the queenside?
  9. 11 Aug '06 17:47
    Originally posted by 7ate9
    do you mean move the king to the pawn on the B-file? what would this achieve?

    ...also how was i meant to get the rook behind the pawns? i was always wanting to do this quickly, but had trouble achieveing it.
    In my view the king is needed on the Q-side to promote tha b-pawn.But I'm not sure that's the best plan hence why I was asking.
  10. Standard member Briscoe
    Consigliere
    11 Aug '06 17:49
    you brought your king into play, but not enough...you would advance, and then retreat,...keep your initiative...

    also

    there was no rush to promote your pawn...a safer move wouldve been to bring your rook back to guard whites promotion square...then promote your pawn...
  11. Standard member Dragon Fire
    Lord of all beasts
    12 Aug '06 17:30
    Originally posted by 7ate9
    my end game sux! i just played a game where i got a bit lost. any help on how to approach the end games better would be appreciated... from about move 40. thanxs.

    Game 2332520
    Generally not a good idea to take the king backwards.

    Spilting the P really made no difference as the game was won.

    Using your R you could have forced his K out of play then pushed the 2 passed Ps supported by your K. He had no way of stopping them..