1. Joined
    12 Jul '08
    Moves
    13814
    13 Aug '17 13:401 edit
    Originally posted by @shallow-blue
    Isn't that attitude itself sexist, though? Those poor little girls don't have the strength to stand up to men, so we have to do it for them. Stand back, girlie, and let Captain Masculine defend you from the male chauvinist pig!
    Just ask D to show up if you want to even up the numbers.

    But still I prefer freedom to group think.
  2. e4
    Joined
    06 May '08
    Moves
    42492
    17 Aug '17 10:56
    Still need help discovering this book.

    Here are more phases used by Len Deighton and the chapter numbers.
    Anybody recognise anything that might point me towards the chess book Deighton used.

    8 Skilful use of knights is the mark of the professional player.

    9 In certain circumstances pawns can be converted into the most powerful unit on the board.

    11 Zugzwang: to move a chess piece under duress.

    12 Every piece has its mode of attack but only a pawn will attack en passant. Similarly only a pawn can be captured in this manner.

    14 J'adoube: a word used to indicate that a player intends to touch a piece but not move it.

    16 Every pawn is a potential queen.

    .18 Mate: a word from Old French meaning to overpower or overcome.

    19 One can escape from check by removing hostile pieces or interposing oneself.

    20 Enemy territory is that area of the board within one-move range of opposing forces.

    21 The king may well be moved to a well-protected spot away from danger.

    22 Checkmate remains the ultimate aim of every player.

    24 A skewer is an attack along a straight line. As the first piece avoids capture it exposes the second, real target to the full force of the attack.

    25 Corridor mate: when a king can only move along an expected route, he can be trapped by closing the corridor.

    26 The skilled player memorises and uses the classic sequences of the games of masters.

    27 Any move that attacks a hostile king is known as check.

    28 Development for its own sake is insufficient. There must be a keen purpose in every move.

    29 Players who relish violence, aggression and movement often depend upon the Spanish Game.

    33 Two hostile bishops can be used to block the advance of passed pawns since between them they control access to all squares of both colours.

    35 In medieval times it was the aim of players to annihilate every opponent instead of checkmating the king.

    39 In Burma and Japan a general is the piece we call a queen, but in China and Korea a general is the piece we call a king.

    40 A king cannot be captured nor need it be removed from the board. It is enough that the king is put into a position from which it cannot escape.

    41 Strong square: one placed well forward, secure from attack and firmly under control.

    42 The Exchange: when a player sacrifices something for an opponent's piece of lesser value he is said to be 'the exchange down'.

    45 The End-game: this often centres around the queening of a pawn. Here a sudden threat can arrive on home ground.

    46 Unless one is a master player the Queen's Gambit — when a pawn is offered for sacrifice — is best declined.

    47 The power of a queen often encourages its use single-handed. But an unsupported queen is in a dangerous position against skilfully used pawns.

    48 Pawns can only move forward. They can never retreat.

    49 If a player is not in check but can only make a move that will place him in check; this is stalemate and is scored as a draw.

    50 Originally the piece we now call a queen was a counsellor or government adviser.

    51 Repetition rule: it is a rule of chess that when the same sequence recurs three times the game can be terminated.
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