11 Oct '12 02:42>6 edits
Thanks to reading GP's blogs (like his "Queen Rosaline" one), I think I now have a been understand of position. I feel like I've evolved during this one game.
[Event "Open invite"]
[Site "http://www.redhotpawn.com"]
[Date "2012.10.06"]
[EndDate "2012.10.10"]
[Round "?"]
[White "vivify"]
[Black "kingsideattack"]
[WhiteRating "1445"]
[BlackRating "1649"]
[WhiteElo "1445"]
[BlackElo "1649"]
[Result "1-0"]
[GameId "9574512"]
{This game was influenced by blog posts from GreenPawn34, where he adamently refuses to sacrafice minor pieces (knight or bishop) for undeveloped rooks.} 1. e4 d6 2. Nb1c3 Ng8f6 3. d4 e5 {This sets up a trap.} 4. dxe5 dxe5 {Got 'em.} 5. Qd1xd8 {From this point on, it's a defensive battle for Black.} Ke8xd8 6. Bc1g5 Bf8e7 7. O-O-O Nb8d7 8. Ng1f3 Kd8e8 9. Nc3b5 Be7d8 10. Bg5xf6 Nd7xf6 11. Nf3xe5 Nf6xe4 12. Bf1c4 Bd8g5 {One of only two threats to my King of the entire game.} 13. Kc1b1 Ne4d2 {This is the second threat. My King isn't bothered again.} 14. Kb1a1 Nd2xc4 {This is where Greenpawn's advise came in. I struggled with this one. An easy fork at C7, which will result in a pawn and a rook, for the loss of the E5 knight. Normally, I'd jump at this; however, in the pursuit of bettering my game, I followed Greenpawns advise, to ignore the the rook after checking. The undeveloped rooks aren't a threat, and I decide to save my save my C4 knight, to better gang up on Black's king.} 15. Ne5xc4 {Crap! Because I agonized so long over whether to follow my original gameplan, or take GP's advise, I forget to check the king! I lose out on black's pawn, as well as a threatening position as result. Though it's not GP's fault I made the blunder, I'm cursing him in head.} Bg5d8 {And now I'm depressed. Since two bishops are better than two knights on an open end-game board, I'm REALLY hating that GP right now.} 16. Rh1e1 Bc8e6 {Prevents mate in the next move. I'm still fuming over GP.} 17. f4 Ke8f8 18. Nc4e5 a6 19. Nb5d4 Be6c8 20. g4 {This move gives me some hope. Black's C8 bishop is imobile. Interestingly enough...so are black's rooks.} h5 21. g5 c5 22. g6 {The pawn is very threatening. It also takes away the H1 only hope of being mobile.} Bc8e6 23. Nd4xe6 {By taking black's bishop, I have three pieces to work with (two rooks and a knight) vs. his lone bishop. Both rooks are still pretty useless. At this point, I'm loving GP.} fxe6 24. Ne5f7 {This move will start to dig Black's grave for me. Black resigns, and I want to give GP a great big hug.} 1-0
EVENT | Open invite |
SITE | http://www.redhotpawn.com |
DATE | 2012.10.06 |
ROUND | ? |
WHITE | vivify |
BLACK | kingsideattack |
RESULT | 1-0 |
WHITEELO | 1445 |
BLACKELO | 1649 |
[Event "Open invite"]
[Site "http://www.redhotpawn.com"]
[Date "2012.10.06"]
[EndDate "2012.10.10"]
[Round "?"]
[White "vivify"]
[Black "kingsideattack"]
[WhiteRating "1445"]
[BlackRating "1649"]
[WhiteElo "1445"]
[BlackElo "1649"]
[Result "1-0"]
[GameId "9574512"]
{This game was influenced by blog posts from GreenPawn34, where he adamently refuses to sacrafice minor pieces (knight or bishop) for undeveloped rooks.} 1. e4 d6 2. Nb1c3 Ng8f6 3. d4 e5 {This sets up a trap.} 4. dxe5 dxe5 {Got 'em.} 5. Qd1xd8 {From this point on, it's a defensive battle for Black.} Ke8xd8 6. Bc1g5 Bf8e7 7. O-O-O Nb8d7 8. Ng1f3 Kd8e8 9. Nc3b5 Be7d8 10. Bg5xf6 Nd7xf6 11. Nf3xe5 Nf6xe4 12. Bf1c4 Bd8g5 {One of only two threats to my King of the entire game.} 13. Kc1b1 Ne4d2 {This is the second threat. My King isn't bothered again.} 14. Kb1a1 Nd2xc4 {This is where Greenpawn's advise came in. I struggled with this one. An easy fork at C7, which will result in a pawn and a rook, for the loss of the E5 knight. Normally, I'd jump at this; however, in the pursuit of bettering my game, I followed Greenpawns advise, to ignore the the rook after checking. The undeveloped rooks aren't a threat, and I decide to save my save my C4 knight, to better gang up on Black's king.} 15. Ne5xc4 {Crap! Because I agonized so long over whether to follow my original gameplan, or take GP's advise, I forget to check the king! I lose out on black's pawn, as well as a threatening position as result. Though it's not GP's fault I made the blunder, I'm cursing him in head.} Bg5d8 {And now I'm depressed. Since two bishops are better than two knights on an open end-game board, I'm REALLY hating that GP right now.} 16. Rh1e1 Bc8e6 {Prevents mate in the next move. I'm still fuming over GP.} 17. f4 Ke8f8 18. Nc4e5 a6 19. Nb5d4 Be6c8 20. g4 {This move gives me some hope. Black's C8 bishop is imobile. Interestingly enough...so are black's rooks.} h5 21. g5 c5 22. g6 {The pawn is very threatening. It also takes away the H1 only hope of being mobile.} Bc8e6 23. Nd4xe6 {By taking black's bishop, I have three pieces to work with (two rooks and a knight) vs. his lone bishop. Both rooks are still pretty useless. At this point, I'm loving GP.} fxe6 24. Ne5f7 {This move will start to dig Black's grave for me. Black resigns, and I want to give GP a great big hug.} 1-0