... can somebody please analyse my game for blunders, errors and good moves?Game 1209077
Invalid FEN inserted - 1209077
TY in advance
Originally posted by QuagmireOn move 7 I think I prefer ...Qxf6 so you don't double your Pawns.
... can somebody please analyse my game for blunders, errors and good moves?Game 1209077[fen]1209077[/fen]
TY in advance
Move 18, pushing the Pawn ...e3 seems like a better idea to me.
I don't think move 22 was a good idea. The Bishop is capable of covering both sides of the board at once and so is the superior endgame piece here. In addition the Knight is pinned.
23...c5 allows White to get a passed Pawn for no good reason. It wasn't a good idea.
I didn't spend much time on this, so my analysis was very superficial.
I'd suggest buying a good chess program like Fritz. It's only around $40 and will do exactly what you're doing. It's pretty much like having an IM analyze all your games for you. Great for finding blunders as well as more subtle improvements. But trust me it will be blunders at first. Pretty much anyone under 1800 has most of their games decided by who makes the last blunder.
Originally posted by xm1092I agree. You had decisive advantage a number of times, but you gave it away also a number of times, if your opponent would have made the correct moves.
its hard to say... there were so many blunders on the white side i lost count. why don't you should us a game against a higher rated player so we can tell you what you do wrong