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Inablility to Win

Inablility to Win

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Originally posted by Bedlam
17..Qa4 then just hxg6 and blacks lost 🙂
Interesting game indeed... If anything black played passively or two slow but I can't quite put my finger on it...

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Originally posted by adam warlock
Interesting game indeed... If anything black played passively or two slow but I can't quite put my finger on it...
Think black just played the wrong plan, natural moves were not good enough 🙂

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Originally posted by Bedlam
Think black just played the wrong plan, natural moves were not good enough 🙂
Hmmmm... I don't know what but I feel there is something fishy... I'm a patzer but I can clearly see that black is lost at moe 19 and yet I can see a definite ? before that... I'm pissed! 😵 🙄

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In my experience combinatiions which lead to a winning game don't happen by accident (usually). If you develop logically, create space for your pieces, and keep your pawn skeleton intact and don't take unnecessary chances, something usally turns up. If you study Morphy games you can see that the great combinations flow out of superior positions. If nothing turns up you can turn the screws positionally until something eventually cracks. I've been on the other end of those games too!

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Originally posted by anthias
I've realised that I've never won an OTB game in which my opponent did not blunder away his pieces and made normal moves that adhere to general principles. Almost all of them go like this:

1- We both develop our pieces and castle
2- I start to build up an attack (if I am White). This usually is based on a general plan, at least (such as pawn storms vs. p ...[text shortened]... se. It is not like I attack without developing my pieces, my my attacks always seem premature.
I feel the same about my games... it's worst when you play many times against a friend and you both know each other style, and than you both play without making any mistakes for a while... it's a matter of who's going to lose patience first and try something risky.

I didnt read all replies, dont know if this is new for you, but when you build a material advantage, it's usually good to trade away pieces. With fewer pieces on the board, the more important material advantages will be. If you have a positional advantage, it's usually better to avoid trades, cause that may relief your oponent position. Instead, try permanently to increase the pressure and put him/her in a worst position till it collapse.

Definately easier to say than to do, but thats things that you got to look for when you are winning.

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Originally posted by anthias
I've realised that I've never won an OTB game in which my opponent did not blunder away his pieces and made normal moves that adhere to general principles. Almost all of them go like this:

1- We both develop our pieces and castle
2- I start to build up an attack (if I am White). This usually is based on a general plan, at least (such as pawn storms vs. p ...[text shortened]... se. It is not like I attack without developing my pieces, my my attacks always seem premature.
Before you attack, you have to first have the right to attack.

Attacking too early is a mistake many people make. You have to know when the time is right. If you are in a position where you want to attack, you have to ensure that your opponent is at a disadvantage in some respect related to your attack. If not, try to force him into a disadvantage. If you gain a positional advantage that doesn't quite offer material, let it sit, look at other parts of the board, find a way to create yet another advantage for yourself. Many times these advantages will boil over and will compound into a win as your opponent struggles to defend multiple locations or is squeezed in space and cannot maneuver. Look for pawn weaknesses and holes, or a tactical weakness you can exploit. Create weaknesses through exchanges. you don't want to exchange down into a position where you have weaknesses. You always want to exchange to your benefit.

Sometimes, you are looking for a breakthrough combination that will queen you a pawn. But no matter what, in all circumstances, you need to first have the right to attack so that your opponent cannot properly defend and is forced to make concessions.