Last night (tuesday 27th) I played in a two round 45min time control tournament. During my first round I, 1248, played beat my opponent, 1111. I was hoping you guys could get out your analyze board and tell me what you thought of it
White: Me 1248
Black: Him 1111
1. e4 e5
2. Nf3 Nc6
3. Bc4 Bc5
4. d3 Nf6
5. Nc3 d6
6. Bg5 0-0??
7. Nd5!!* Re8??
8. Nxf6 gxf6
9. Bh6!! Bg4
10. h3 Bh5??
11. g4 Bg6
12. Nh4** Kh8
13. Nf5 Rg8
14. h4 Bxf6
15. gxf5 Qd7
16. Qh5 Rg2
17 0-0-0 Nd8
18. dRg1 Rxg1
19. Rxg1 b5
20. Bg7+
At this point I said checkmate, seeing the line, we blitzed it out after
.... Kg8
Bx f6+ Kf8
Qh6+ Ke8
Rf8++
*At this point, I was 100% confident of a win by checkmate or material
**I do see that I could have pushed h4 followed by h5 to win the bishop for a pawn, but my goal was to isolate the king, and by getting a pawn on f5, all his pieces were isolated, plus after the f7 pawn was gone, which was one of my targets along with the g7 square, i would have a nice home for my white bishop on e6 if need be.
So tell me what you guyz think, where I could have pushed harder, and what black could have done to really hurt me
Originally posted by !~TONY~!i saw h4, but it would only win a bishop, plus it would help him 'fix' his king side structure (there is no way he would take the pawn, he would force me to take, which would close the open g-file). Also, with my Nf5 Bxf5 gxf5 i helped keep the center closed so that he couldn't start anything without me having enough tempo to kill the king. your probably right, he could have done Na5 with a c6 but there was too much going on the king side, anything he started would have given me the tempo to checkmate sooner. Lastly, i didnt capture with e on the xf5, i captured gxf5, keeping my pawns in the center to help deter or delay the d5 push he might have started.
Haha, first thing is I think you went bonkers with the !! and ?? marks. Some possible improvements I thought of:
12. h4 getting right to the point!
12..Na5, getting ready for c6 and also trading off White's strong bishop.
15. Ng3! Not giving black the option of taking on f5, and looking to play h5.
15..Bxf5 Black is actually probably better a ...[text shortened]... d5 (Duh) 17. Bb3 Nd4! Threatening the f5 pawn, he looks to have a great position after 18..c6.
Originally posted by TommyCyour right on the Rg8+ would have been faster, shoulda thought of that, but Bg7+ was the first line I saw and i wanted to go home so I followed that
20. Rg8+ would have mated a bit quicker!
Presumably black needed to get in d5 with Bf8 at some point, perhaps prepared by Na5xB if he had the time, when he'd have been worse but in the game.
I think you have a good idea on the black moves, d5, Bf8 would have hurt, but i think with the open file it would have only prevented the inevitable
ty for the posts so far guyz, keep em coming
Originally posted by c guy1EDIT: Because of all the comments, the game somehow skipped some moves in between when I was pasting it in.
i saw h4, but it would only win a bishop, plus it would help him 'fix' his king side structure (there is no way he would take the pawn, he would force me to take, which would close the open g-file). Also, with my Nf5 Bxf5 gxf5 i helped keep the center closed so that he couldn't start anything without me having enough tempo to kill the king. your probably ri ...[text shortened]... f5, keeping my pawns in the center to help deter or delay the d5 push he might have started.
EDIT 2: Ok, so after so fixing of your notation, which was wrong in spots, such as Bxf6 actually being Bxf5, and dRg1, being Rdg1, I have some new comments that actually make sense!
Obviously 6..h6 and 6..Be6! are both improvements. After 6..Be6 black is probably equal.
10. c3 strikes me as a little bit better than all the h3/g4 business, since blacks king isn't in all that much danger here, despite the games result. White can't bring alot of forces over there, and the bishop on g6 is a strong defensive piece. A funny line after 10. c3 is 10..Na5 11. Bd5 c6 12. Bxf7+! Kxf7 13. b4!
12. h4! is clearly stronger than Nh4. Black literally can't protect the piece, and is now firmly losing the game.
13..Na5 needed to be played. Since after a possible h5 by white, black will be forced to play Bxf5, black needs to rid White of the bishop that will then not only be unopposed by it's black counterpart and on a strong diagonal, but it's also hitting f7. So that move is a good defensive move for black.
After about move 16, black looks like he's in deep crap. Good game dude!
ty for the posts guys, It's given me some ideas, now im going to post next rounds where i blundered around against a stronger player and lost a sad death.
White: Him 1478
Black: Me 1248
1. e4 e5
2. Nf3 Nc6
3. Bb5 Nd4
4. Ba4 Nxf3
5. Qxf3 Nf6
6. d3 Be7
7. Be3 0-0
8. 0-0 c6
9. Qg3 Nh5
10. Qxe5 Bf6
11. Qxh5 Bxb2
12. Nd3 g6
13. Qf3--forgot about that option
....Bxa1
14.Rxa1 d6
15.Bh6 Re8
16.Bb3 Qe7
h3 Be6
Nc4 b5
Nxd6 Qxd5 =(
Qf6 Resign
I need some ideas for what to do next time (blunders aside)
Originally posted by c guy1Please man, please check your notation before you post. And it might help to comment on the moves, not in the score, but after the game. These two things help people import the game into their computers alot easier. For instance, I assumed 12. Nd3 was actually 12. Nd2 and 19..Qxd5 was actually Qxd6. And remember to put move numbers before the moves. No one will make the effort to fix your mistakes and then post ideas. Here are some ideas I had when I looked it over.
ty for the posts guys, It's given me some ideas, now im going to post next rounds where i blundered around against a stronger player and lost a sad death.
White: Him 1478
Black: Me 1248
1. e4 e5
2. Nf3 Nc6
3. Bb5 Nd4
4. Ba4 Nxf3
5. Qxf3 Nf6
6. d3 Be7
7. Be3 0-0
8. 0-0 c6
9. Qg3 Nh5
10. Qxe5 Bf6
11. Qxh5 Bxb2
12. Nd3 ...[text shortened]... 4 b5
Nxd6 Qxd5 =(
Qf6 Resign
I need some ideas for what to do next time (blunders aside)
4..Nxf3+ does look a bit inaccurate. The two moves that came to my mind were 4..c6, which is very thematic in these ..Nd4 systems, and the wacky 4..Qf6!?, forcing the issue.
6.. c6 and 7..c6 both look good also, but I suppose it's ok since you played it anyway.
9..d5! is strong but not really all that obvious. I presume you played 9..Nh5 because you were worried about Bh6, but that's not a threat. If he plays 10. Bh6 after d5, you play 10..Ng4 and he is in trouble. If he play 10. Qxe5? against 9..d5, then you play 10..Bd6 11. Qd4 (anyway else hangs the e-pawn to dxe4 and Nxe4) c5! 12. Qc3 d4 and he loses a piece.
After he played Qxe5 in the game, were you toast. Although given what happened after Bf6, I might in hindsight just move the knight back and admit that it was a huge mistake.
Your biggest mistake was certainly not Nxf3+... you were definitely still ok after that move. Your biggest mistake was 9..Nh5?? which after Qxe5 just leaves you losing. Interesting game though. Definitely look at 9..d5! though.
Re your second game, i think you castled too early, usually beginners try to castle as quick as possible but the truth is he could have queenside castled and pushed his kingside pawns at you and because your queenside was so underdevoleped he would've won first. i think c6 and d6 should have come before castling this helps in two ways you are prepared to play b5! you open an avenue for your bishop and your queen now i would develop my bishop perhaps play the queento c7 and only then decide in which direction i want to castle. and in that vein i would say you biggest mistake was 12.g6 look at the position your king's protection is already weak you are about to lose your dark square bishop which might offer some protection and you have yet to develop your light bishop. early in the game trading BN for RP is usually a bad idea. rooks are stronger on open boards and you have 2 pieces less than your opponent now. as a rule i try to avoid two pieces for a rook and a pawn even later in the game.