04 Aug '13 19:01>
White mates in 2
Originally posted by greenpawn34Sometimes you lure them in with easier ones first. 😉
Two things I hate to see: [b]Mate in X moves and Swiss Gambit's name
White can also play 1.0-0 and mate next move, a dual solution.
So we have to prove White cannot castle.
White's King must have moved to let the Black King in to run along the 1st rank to get to a2.
Therefore he cannot castle.
(it's too easy...there will be a catch.)[/b]
Originally posted by greenpawn34Assume the White Ps are on the 7th, not the 2d (i.e., the board has been rotated 180 degrees, or, in SG's case, some odd-multiple of 180).
Two things I hate to see: [b]Mate in X moves and Swiss Gambit's name
(it's too easy...there will be a catch.)[/b]
Originally posted by SwissGambitThe only way the black king could ever have gotten to square a2 is via b1, c1 and d1 or d2. But that is only possible when the king is not on its Original square. It is now, so it has moved at least twice, hence 1. 0- 0- 0 is not possible.
[fen]8/8/8/8/8/8/kPP5/1nQ1K2R w - - 0 1[/fen]
White mates in 2