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  1. Standard member slappy115
    Slappy slap slap
    08 May '07 04:42
    How long do you wait to move your queen? I try not to move her unless threatened. Normally, I start moving her around move 20.
  2. 08 May '07 04:51
    FFT = damn cool game.

    But back on topic...
    There is no hard rule for when to move your queen, just move it when the position says so. This could mean anywhere from move 2 and up. Don't be afraid to use her, after all, she is the strongest piece. The trick is to use all your pieces.
  3. Standard member slappy115
    Slappy slap slap
    08 May '07 04:56
    Originally posted by Zander 88
    FFT = damn cool game.

    But back on topic...
    There is no hard rule for when to move your queen, just move it when the position says so. This could mean anywhere from move 2 and up. Don't be afraid to use her, after all, she is the strongest piece. The trick is to use all your pieces.
    True, but I don't like her coming out in the beginning. Normally, she gets knocked around. I should say not to advance her past the third row anyways. Without support from the minor pieces, she might be strong but rarely will she deliver a mate by herself (unless the king is trapped by his own pieces, like a castled, unprotected king).

    FFT = damn cool game, what's that mean?
  4. 08 May '07 05:13
    Originally posted by slappy115
    True, but I don't like her coming out in the beginning. Normally, she gets knocked around. I should say not to advance her past the third row anyways. Without support from the minor pieces, she might be strong but rarely will she deliver a mate by herself (unless the king is trapped by his own pieces, like a castled, unprotected king).

    FFT = damn cool game, what's that mean?
    Final Fantasy Tactics, It's in your profile, never played it? haha.

    She usually does get knocked around, but sometimes it's worth it to induce weaknesses. Remember, it all depends on the position. You will see a lot of main line theory that bring the queen in early, even if she does get kicked around. Also, last thing you should worry about is mate. Most cases, your opponent is smart enough to deflect any serious mating threats. So, worry about positional factors, and plan on using your queen. Don't be afraid to commit.
  5. Standard member slappy115
    Slappy slap slap
    08 May '07 05:21
    Originally posted by Zander 88
    Final Fantasy Tactics, It's in your profile, never played it? haha.

    She usually does get knocked around, but sometimes it's worth it to induce weaknesses. Remember, it all depends on the position. You will see a lot of main line theory that bring the queen in early, even if she does get kicked around. Also, last thing you should worry about is mate. Mos ...[text shortened]... So, worry about positional factors, and plan on using your queen. Don't be afraid to commit.
    True, I've always tried to control the board without her in the beginning. Later in the game I'm not afraid to use her especially when I get to line up the two rooks and the queen on one file. I just prefer to use her later in the game.

    Don't get me wrong, there are times when I do bring her out early. I call those queen stompings. You get your queen on the main diagonal or something else. I'll post a game where my opponent blundered and it went all down hill from there.

    Yeah, FFT is an awesome game. I haven't played it in ages though.
  6. Standard member slappy115
    Slappy slap slap
    08 May '07 05:22
  7. 08 May '07 05:27
    Originally posted by slappy115
    True, I've always tried to control the board without her in the beginning. Later in the game I'm not afraid to use her especially when I get to line up the two rooks and the queen on one file. I just prefer to use her later in the game.

    Don't get me wrong, there are times when I do bring her out early. I call those queen stompings. You get your quee ...[text shortened]... down hill from there.

    Yeah, FFT is an awesome game. I haven't played it in ages though.
    You are generally right though. In the opening, the center and development are most important.
  8. 08 May '07 05:30
    Originally posted by slappy115
    Game 3455967
    Yes, that one is a recurring tactic. You made his demise nice and quick.
  9. Standard member slappy115
    Slappy slap slap
    08 May '07 05:33
    Originally posted by Zander 88
    You are generally right though. In the opening, the center and development are most important.
    I was just curious on other players' thoughts on using your queen early in the game. If you can get a positional advantage or even throw your opponent into a defensive corner using the queen, go for it.

    My favorite opponents are the ones who bring out the queen and go for the quick mate. By the time they know what happened, their queen and their bishop are up against two pawns, a bishop, a knight, and possibly the queen.
  10. Standard member slappy115
    Slappy slap slap
    08 May '07 05:34
    Originally posted by Zander 88
    Yes, that one is a recurring tactic. You made his demise nice and quick.
    Yeah, it was one of those, "Will he go for the bait?" moves.