1. Account suspended
    Joined
    20 Jul '08
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    0
    20 Jul '08 17:481 edit
    I have just finished Text chess and it will run on any windows machine, its just text graphics.

    I need players to advise weights and measures to use in my position evaluations, and find any other facts about the program Ive missed. AND! can you break it? thats got a be fun!+

    the link is: http://uk.geocities.com/avalomhilly/TextChes.zip
    My homepage is: http://uk.geocities.com/avalomhilly/FreeBoardWargames.html
    my yahoo group is:
    http://uk.groups.yahoo.com/group/AvalomandMud/

    can you help?

    Mark
  2. Account suspended
    Joined
    20 Jul '08
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    20 Jul '08 18:05
    at least try my challenge can you mate it in 20!
  3. Joined
    29 May '08
    Moves
    10250
    20 Jul '08 18:242 edits
    Hi Main! I am also working on a chess program much like yours, only better 😛. What language is it written in? Maybe we can have a competition when I'm done with mine.

    I think you have some very basic problems with your eval function. For example I just played a game that went as follows:

    1. e4 Nf6 2. e5 Ne4 3. d3 Nc5 4. d4 Ne5 5. d5 Nc6??

    What I predict is that you made pawns equal to knights for some reason. If I try to take without him taking back then its bad, but if he can take back it's OK. Read: http://en.wikipedia.org/wiki/Chess_piece_point_value

    By the way, your program needs an opening book...
  4. Fichtekränzi
    Joined
    28 Mar '07
    Moves
    20555
    20 Jul '08 23:10
    Hi you guys!
    I wrote an engine with a friend of mine, username here is tih.
    It looks like we will start a tournament

    Our program is written in c# and uses the Universal Chess Interface UCI,
    so we could use FRITZ as frontend and could concentrate to the
    engine itself.
    The only good thing we managed was a tablebase generator for
    endgames with 3 pieces.

    But hey, see you at our tournament, ok?
  5. Joined
    29 May '08
    Moves
    10250
    21 Jul '08 00:07
    Mine is written in C++ but it won't be done for a few days. Then I want to start optimizing the evaluation function...
  6. Standard memberJohn of Reading
    Scotch addict
    Joined
    13 Jun '05
    Moves
    15520
    21 Jul '08 09:18
    Mine was written in Z80 assembler, but I no longer have the source code or any machine that could run it...
  7. Account suspended
    Joined
    20 Jul '08
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    0
    21 Jul '08 09:445 edits
    Hey Mote, thats interesting just played through the night chase :
    1. e4 Nf6 2. e5 Ne4 3. d3 Nc5 4. d4 Ne6 5. d5 Nc6
    I actualy remember doing this in my eval function, I can fix this quite easy thanks mote. I think I dont give enough waeight to captures over positional play, it does have a very limited opening book, youve just got to play the right moves 🙂 but thanks again mote ill do a book

    Love to see your program too

    I did it in C++ compiler! its been a lot of fun!

    Afx nice, its a good thing to get on to a major intereface.!

    john I remember Z80 , that was great programing it. :LD A,10 :RET 🙂
  8. Joined
    21 Feb '06
    Moves
    6830
    21 Jul '08 10:352 edits
  9. Pale Blue Dot
    Joined
    22 Jul '07
    Moves
    21637
    21 Jul '08 11:111 edit
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