What always happens to be is life gets too busy, and I can't make moves for a while.
Then I have a moment, and I get caught up. Then I'm waiting for people to make moves. Then because I'm waiting i pick up more games, or join more Tourneys. Then I'm still waiting for more moves so i pick up even more games.
Then life hits me, and I end up having too many games, but dammit i wanted those games when I was caught up.
And the cycle continues.
Originally posted by jcandanceNever allow yourself to get caught up, take more time finding a move. If you never get caught up, you wont feel the need to start more games.
What always happens to be is life gets too busy, and I can't make moves for a while.
Then I have a moment, and I get caught up. Then I'm waiting for people to make moves. Then because I'm waiting i pick up more games, or join more Tourneys. Then I'm still waiting for more moves so i pick up even more games.
Then life hits me, and I end u ...[text shortened]... many games, but dammit i wanted those games when I was caught up.
And the cycle continues.
Even after a long think, you don't have to make a move, just leave yourself some notes and come back later. This way you'll always have games you can sink your teeth into. You'll play a bit better too.
When things get too busy, you can always just blitz out the moves to avoid time out and hopefully you'll have some notes to help.
I know the feeling. I have contacted the help line and made a suggestion that they make a blitz time bank where each player has a total of one hour or fifteen minutes like a chess clock. At max the game would be over in two hours or a half hour... I haven't received any feed back from them on the idea, but you would have thought it would already be an option. Maybe if more people sent the idea in to them ~ hint, hint.
Originally posted by MoxlonibusThey tried (and failed) to make a good live chess interface here. I don't think it will ever be fixed. For live chess, you are better off playing elsewhere.
I know the feeling. I have contacted the help line and made a suggestion that they make a blitz time bank where each player has a total of one hour or fifteen minutes like a chess clock. At max the game would be over in two hours or a half hour... I haven't received any feed back from them on the idea, but you would have thought it would already be an option. Maybe if more people sent the idea in to them ~ hint, hint.
Originally posted by ogbWhen your opponent has not played a move within the time restraints a skull appears against the game (think of it as the flag falling when playing with clocks). Click on the skull and claim a win (or draw if you don't have sufficient mating material).
sorry, I'm new here..what are skulls?
Never feel guilty, the time control was agreed at the outset.