After I learned how to move the pieces, I only worked on the endgame. No middlegame, no openings, just endgames. Thus when I started to go to a chess club, I immediately started to get pounded in blitz matches because I didn't know any openings or basic middlegame concepts- such as how to get rid of the knight pin on f3(f6) after you castled. It just took me a lot of time for me to think about the position, so I lost every single game because of time pressure. I dediced to learn some openings, as I started to dig some middlegame books (Barraging the Barricades and How to Reasses yor Chess, also with all of Sairawan's Winning Chess series).
I started with the Italian Game as white, and Queen's Indian as black. What I ask you is: "What are the main 'plans' of these two openings?" I can surely look up some opening book to see this, but I just want to ask people who use these openings frequently.
Note: It doesn't have to be only GP and QI, you can talk about any opening, and I'll see if I can work on it 🙂
Originally posted by anthias After I learned how to move the pieces, I only worked on the endgame. No middlegame, no openings, just endgames. Thus when I started to go to a chess club, I immediately started to get pounded in blitz matches because I didn't know any openings or basic middlegame concepts- such as how to get rid of the knight pin on f3(f6) after you castled. It just took m ...[text shortened]... be only GP and QI, you can talk about any opening, and I'll see if I can work on it 🙂
If you memorize Reuben Fine's The IDEAS BEHIND THE OPENINGS, GM Fine says you'll be no less than a master at minimum.
The Idea of the Giouco Piano is for white to try and bore black to death while hoping that he doesnt breeze his way to equality (which isn't too hard for him if he stays awake)
Originally posted by YUG0slav The Idea of the Giouco Piano is for white to try and bore black to death while hoping that he doesnt breeze his way to equality (which isn't too hard for him if he stays awake)
In spite of its name, this opening is far from boring.
Well,what is the main idea behind the Giuoco?I would say quick development,central control and an eye on Black's weakest spot f7.I guess there's a bit more to it than just that but I'm no expert.
Originally posted by Gorgar Well,what is the main idea behind the Giuoco?I would say quick development,central control and an eye on Black's weakest spot f7.I guess there's a bit more to it than just that but I'm no expert.
I don't know the Queens Indian.
not just blacks weakspot but black eyes whites weakest spot f2