Originally posted by AudreyxSophie Wow, after and hard game, we got an hard queen ending. so good, .. I tought about that too.
If that's the line we end up following, I think we can consider ourselves lucky; I believe we could win it. I think It's more likely that PAWNRIOT will go for the draw by moving his rook back and forth.
Originally posted by paulbuchmanfromfics That was an excellent variation. We are almost assured a draw and have winning chances!
46. ... Re3+ 47.Kb4 Nf4 48.c5 Re1! and 48.Nxa7 Re1! both seem to work.
48.Kc5 slows him down (and doesn't accomplish much).
That leaves only 48.Ka5 (dodging the Nd3 forks).
I need to look at that a little, but for the time being, I really like this variation.
48.Ka5 Rxf3 49.c5
I can't make 49. ... Ne6 work. 50.c6 Rf5 51.Rxh3+ Kg7 52.Rg3 Rc5 53.Rc3
Nor 49. ... Rg3 (winning g5) This looks very dangerous because white is getting so much time to push his c pawn. 50.c6 Rxg5 51.c7 Rc5 52.Ka6 followed by Kb7 and c8 looks dangerous.
Originally posted by paulbuchmanfromfics 48.Ka5 Rxf3 49.c5
I can't make 49. ... Ne6 work. 50.c6 Rf5 51.Rxh3+ Kg7 52.Rg3 Rc5 53.Rc3
Nor 49. ... Rg3 (winning g5) This looks very dangerous because white is getting so much time to push his c pawn. 50.c6 Rxg5 51.c7 Rc5 52.Ka6 followed by Kb7 and c8 looks dangerous.
48.Ka5 Re5 49.Ka6 Rxg5 50.Nxa7 Rc5 MAYBE
Does anyone else have any ideas against 48.Ra5?
I think black is doing fine after 50.Nxa7. I'm more worried about Kxa7 here, which lets white start to push his a pawn.