I'm almost completely satisfied with my repertoire as white -- KG against e5, KIA against anything else... but, of course, there's a big scandinavian gap there.
Can anyone point me to a really violent line against the scandie? I don't care if it's not completely sound -- I'm happy to try something on the level of the albin or the latvian. The thing that annoys me about the scandie is that I have a lot of trouble, as white, getting the initiative. And I play MUCH better with the initiative than without, even if it costs me some wood...
I hate the scandanavian as well. I have learned a great trick from Mr. Fischer.
This line e4 d5 exd5 Nf6 c4 c6 d4 cxd4 Nc3 transposes into the panov-botvinnik attack. I like playing this type of pawn structure against the scandanavian, french, and caro kann. The games are all similar and is much easier to try for a win with these types of games.
Originally posted by kmac27 I hate the scandanavian as well. I have learned a great trick from Mr. Fischer.
This line e4 d5 exd5 Nf6 c4 c6 d4 cxd4 Nc3 transposes into the panov-botvinnik attack. I like playing this type of pawn structure against the scandanavian, french, and caro kann. The games are all similar and is much easier to try for a win with these types of games.
Originally posted by greenpawn34 Try 1.e4 d5 2.d4 The Blackmar Gambit - that's good fun and
you get to sac some wood.
The problem with the blackmar is that black can simply move into a caro-kann with 2. ..c6 or french defense with 2. ..e6. Though I suppose you can still play for the gambit in the first case after 3. Nc3 dxe4 4. f3. But the caro-kann approach is probably the most comfortable versus the blackmar gambit - rock-solid as usual.
Originally posted by Tyrannosauruschex This is the most common one
[pgn]
1. e4 d5 2. Nf3 dxe4 3. Ng5 Nf6 4. Qe2 Bf5 5. Qb5+ Bd7 6. Qxb7 Bc6 7. Bb5 Qd7 8. Bxc6 1-0 [/pgn]
Those greedy pawn grabbers never knew what hit them.
It's the old Englund Gambit trap in reverse. Brillo.
Don't leave em hanging like that. You still have time to
edit the post - add in the PGN 8...Qxc6 9.Qc8 mate.
Thanks guys -- I think I'll try out both of those gambits.
Part of my problem, I'm starting to think, is just not being aggressive enough in the center against that thing. Trying to remedy that, I just tried out an interesting plan vs. the 3. ... Kd8 scandinavian -- using the d pawn as a wedge -- in a blitz game. Some success, but not exactly the best defense:
1. Nf3 d5 2. e4 dxe4 3. Ng5 or 1. e4 d5 2. Nf3 dxe4 3. Ng5 is the Tennison Gambit. A. 3. ... Bf5 4. g4 ! Bg6 5. Bg2 gets the pawn back.
B. 3. ... Nf6 4. Bc4 e6 5. Nc3 Qd4 6. Qe2 gets the pawn back as well.
C. 3. ... e5 is the major pain for white. 4. Nxe4 f5 5. Ng3 (or 5. Nec3) Bc5 (and white can't actively develop the bishop to c4) 6. Bc4 Bxf2+! 7. Kxf2 Qd4+ (wins the bishop and racks up a pawn. ).
I have 2 ways of combatting the Scandinavian. 1. e4 d5 2. Nc3 is the Dunst (or Van Geet) Opening, which arises from 1. Nc3 d5 2. e4.
Plan B is 1. e4 d5 2. d4 with the Blackmar-Diemer. You have to be in a real fighting mood for that one.
I know this is off center, but 1.Nc3 can be a beautiful transpositional device. 1. Nc3 c5 2. e4 is a closed Sicilian or Grand Prix. 1. Nc3 e5 2. e4 (or 2. Nf3 !?) can be a Vienna Game or Four Knights (Spanish, Scotch, Belgrade). 1.Nc3 d5 2.e4 is the only real deviation from theory. 2. ... dxe4 3. Nxe4 or 2. ... d4 3. Nce2 ( and Ng3) have their own flavor. They are very similiar to the 1. e4 Nc6 2. d4 e5.