1. e4
    Joined
    06 May '08
    Moves
    42492
    22 Apr '09 13:371 edit
    (continued from previous post)

    ....You can use two posts!




    (prepare it all on note pad and be quick!).

    I also look at some of their other games to see if I can spot
    a problem. Only looked at a few of this lad's but did find the game below.

    He can play the opening OK when he wants too, but he is very
    careless - missed the mate in one against himself and before that
    a good tactical shot for himself.

    Needs to stop before playing automatic moves and LOOK

    One thing to remember about giving feedback.
    If you don't know or unsure, then say nothing.

    One of the guys in Bates Motel asked a question about an opening
    I don't play. Rather read some nonsense from an opening book,
    I am getting feedback from a strong player who does play that opening to pass on.

    Last thing, if you do find them missing the same thing over and over
    again in their games - kick them in the teeth.
    You have to be cruel be to kind.

    If anyone else has a good tip on giving feedback - pass it on.

    Here is the game I found.

  2. Kalispell, MT
    Joined
    05 Jul '08
    Moves
    23554
    22 Apr '09 17:238 edits


    I guess really at move 29 I should have continued for the Perpetual.
    On my board at home, the threat of the Knight fork after the capture
    seemed like it could cause some playable ending ideas for white

    yeah thats a woops... and thats how you lose, with bad chess vision!
    🙂
  3. Joined
    30 Mar '09
    Moves
    2000
    22 Apr '09 17:30
    Originally posted by Nowakowski
    Sometimes the errors of your ways are not clear...

    but sometimes they are!

    [pgn][Event "Clan challenge"]
    [Site "http://www.redhotpawn.com"]
    [Date "2009.01.18"]
    [EndDate "2009.04.21"]
    [Round "?"]
    [White "Nowakowski"]
    [Black "Lalisafavi"]
    [WhiteRating "1589"]
    [BlackRating "1114"]
    [WhiteELO "1589"]
    [BlackELO "1114"]
    [Result "0-1"]
    [GameId ...[text shortened]... idden]
    [fen]5rkr/p5p1/3N2q1/7p/5Q2/4P3/PP3PPP/2R3K1 w - - 2 40 [/fen]
    Ehr...You might want to check that again.
    Or I need some explanation on what makes Qxf8 so great 😕
  4. Joined
    26 Oct '08
    Moves
    1379
    23 Apr '09 03:091 edit
    Nowakowski, I see you played a brillant game, but did you win it? cause on the last, i think I saw a mate. Qb1 mate.

    Do you like sacrifice material, cause you had plenty of opportunity to win some.
  5. Standard memberSwissGambit
    Caninus Interruptus
    2014.05.01
    Joined
    11 Apr '07
    Moves
    92274
    23 Apr '09 06:19
    Originally posted by Nowakowski
    [pgn][Event "Clan challenge"]
    [Site "http://www.redhotpawn.com"]
    [Date "2009.01.18"]
    [EndDate "2009.04.21"]
    [Round "?"]
    [White "Nowakowski"]
    [Black "Lalisafavi"]
    [WhiteRating "1589"]
    [BlackRating "1114"]
    [WhiteELO "1589"]
    [BlackELO "1114"]
    [Result "0-1"]
    [GameId "5900098"]

    1. Ng1f3 f6 2. d4 d5 3. c4 Bc8f5 4. e3 e5 5. cxd5 Bf8b4 6. Bc1d2 Bb4 ...[text shortened]... ah thats a woops... and thats how you lose, with bad chess vision!
    🙂
    9.Bxg8 Rxg8 10.Qb3 followed by Qxb7

    15.Rxc6? was dreadful. There's no reason to sac. All you did by sac'ing is help him get his N into play. Instead, how about 15.dxe5 fxe5 16.Nc4 and Ncxe5 is on tap.

    He really needed 17...Qc7 to keep your Q out of d6.

    Finally, the Rf1 never got the chance to help in the attack. Why attack with only 2 pieces when you can have 3? 25.Rc1+! must spell doom. 25...Kb5 26.Nd6+ Ka6 27.Qd7! looks like grim death for Black.
  6. Kalispell, MT
    Joined
    05 Jul '08
    Moves
    23554
    23 Apr '09 18:562 edits
    Originally posted by SwissGambit
    9.Bxg8 Rxg8 10.Qb3 followed by Qxb7

    15.Rxc6? was dreadful. There's no reason to sac. All you did by sac'ing is help him get his N into play. Instead, how about 15.dxe5 fxe5 16.Nc4 and Ncxe5 is on tap.

    He really needed 17...Qc7 to keep your Q out of d6.

    Finally, the Rf1 never got the chance to help in the attack. Why attack with only 2 pieces whe ...[text shortened]... ave 3? 25.Rc1+! must spell doom. 25...Kb5 26.Nd6+ Ka6 27.Qd7! looks like grim death for Black.
    9.Bxg8 Rxg8 10.Qb3 followed by Qxb7
    excellent call, didn't even look for it. Just wanted to safety the king.

    15.Rxc6? was dreadful. There's no reason to sac.
    All you did by sac'ing is help him get his N into play.
    Instead, how about 15.dxe5 fxe5 16.Nc4 and Ncxe5 is on tap.

    Yes. Clearly a mistake, was trying to apply some pressure that wasn't
    going to be there...an attack that just ran out. Should have analyzed
    it first, but really just looked at the board for a few seconds and made
    a bad decision.

    He really needed 17...Qc7 to keep your Q out of d6.
    Agreed.

    Finally, the Rf1 never got the chance to help in the attack.
    Why attack with only 2 pieces when you can have 3? 25.Rc1+! must
    spell doom.
    25...Kb5 26.Nd6+ Ka6 27.Qd7! looks like grim death for Black.

    25. Rc1+! is a great move
    no excuse, just missed it.
    I think after much of the work I've done in the time since making that
    move several months ago, I would see it now. Or at least I'd like to
    think I would.

    Thanks SwissGambit very helpful analysis, it should help me in the future.
  7. Joined
    01 Oct '08
    Moves
    13897
    30 Apr '09 07:54
    Hi everyone!

    I just drawed a game, and would like to have your comments on it. Especially in the end, can you see any way to improve black position and avoid draw? cause I had a very small advantage but could not find any way to improve...

    many thanks!!

  8. Standard memberPureRWandB
    CCC Club Leader
    Denver, CO
    Joined
    23 Feb '03
    Moves
    57012
    08 May '09 03:00
    I think my bishop move on #3 was premature, and my exchange that I initiated around move 10 did not help me....

    Any constructive criticism would be appreciated... thanks


  9. Joined
    01 Oct '08
    Moves
    13897
    08 May '09 05:34
    I think you make a lot of mistakes in your opening, because you do not follow any kind of principles.

    here are two of them you should apply a bit more...

    - avoid to move your Knight (or any of your pieces) more than once. Here it is completely awful: your Knight goes f3, e5, d3, c5. what a waste of time!!
    - finish to develop your pieces and protect your king before attacking. Unless there are obvious threats, of course. which is not the case here. because if you don't, your opponent's counter attack will be more efficient, because you are more vulnerable!
  10. Joined
    23 May '08
    Moves
    3988
    08 May '09 09:04
    Originally posted by Macpo
    Hi everyone!

    I just drawed a game, and would like to have your comments on it. Especially in the end, can you see any way to improve black position and avoid draw? cause I had a very small advantage but could not find any way to improve...

    many thanks!!

    [pgn][Event "Clan challenge"] [Site "http://www.redhotpawn.com"] [Date "2009.01.08"] [EndDate "200 ...[text shortened]... 41. Be3d2 Bg3f2 42. Bd2c1 a6 43. Bc1d2 Bf2d4 44. Bd2c1 1/2-1/2[/pgn]
    Morning mister macpo

    No real fireworks here, you built a more active position and then exchanged it away.

    19.. Bxf3 looked like a pawn grab to me
    20. Qxf3 Qxf3? i would value a pawn a lot more than doubled pawns.

    Even the pawn grab with Qxe5 doesn't look won but if anyone here has the chances it is black.

    A fairly dull game, but you almost looked to be playing for the draw to be honest towards the end!

    I like 21.. Nd3 forking the pawns and ridding white of the bishop pair for the endgame.

    You go into the endgame identical material and opponent has doubled f-pawns but i do not see this winning with good play from both sides, i just see no way through at the end.
  11. Joined
    01 Oct '08
    Moves
    13897
    08 May '09 09:13
    Thanks! that's true, I missed the Qxe5 ! I only missed it, it wasn't on purpose...
  12. Joined
    30 Mar '09
    Moves
    2000
    08 May '09 12:45
    Originally posted by Macpo
    Hi everyone!

    I just drawed a game, and would like to have your comments on it. Especially in the end, can you see any way to improve black position and avoid draw? cause I had a very small advantage but could not find any way to improve...

    many thanks!!

    [pgn][Event "Clan challenge"] [Site "http://www.redhotpawn.com"] [Date "2009.01.08"] [EndDate "200 ...[text shortened]... 41. Be3d2 Bg3f2 42. Bd2c1 a6 43. Bc1d2 Bf2d4 44. Bd2c1 1/2-1/2[/pgn]
    I have a question,2 actually.
    -Why 25....,f5?I would've gone f6
    -after 25....,f5,I would think 26.Rc7 is a problem for you.Or does that lead to a drawn rookending?
  13. Standard memberPureRWandB
    CCC Club Leader
    Denver, CO
    Joined
    23 Feb '03
    Moves
    57012
    10 May '09 02:14
    Originally posted by Macpo
    I think you make a lot of mistakes in your opening, because you do not follow any kind of principles.

    here are two of them you should apply a bit more...

    - avoid to move your Knight (or any of your pieces) more than once. Here it is completely awful: your Knight goes f3, e5, d3, c5. what a waste of time!!
    - finish to develop your pieces and protect y ...[text shortened]... don't, your opponent's counter attack will be more efficient, because you are more vulnerable!
    Some good advice. I should have prepared my defense better before attacking.

    (I actually played black. My opponent is the one who moved his knight multiple times.)


    Just because I won, doesn't mean I played soundly.
  14. Joined
    15 Jun '06
    Moves
    16334
    10 May '09 03:02
    Originally posted by Macpo
    Hi everyone!

    I just drawed a game, and would like to have your comments on it. Especially in the end, can you see any way to improve black position and avoid draw? cause I had a very small advantage but could not find any way to improve...

    many thanks!!

    [pgn][Event "Clan challenge"] [Site "http://www.redhotpawn.com"] [Date "2009.01.08"] [EndDate "200 ...[text shortened]... 41. Be3d2 Bg3f2 42. Bd2c1 a6 43. Bc1d2 Bf2d4 44. Bd2c1 1/2-1/2[/pgn]
    Well your opponent missed 17.Bxh7+ just a passing thought as I look over the moves.

    And 19....Ba6 may have been a little better but its not an immediate winner or anything like that.

    Looks like 37...Bc5 38.Bxc5 Kxc5 has possibilities.

    I would comment on other moves but its hard to pick on any one move since none of them are really bad so the improvements would be small and built over time. What is weird to me is you avoided exchanges at first and then at the end exchanged everything thing off and then when it would have been a good exchange you didn't do it! ( speaking of 37...Bc5 38.Bxc5 Kxc5)
  15. Joined
    26 Oct '08
    Moves
    1379
    11 May '09 05:12
    I've just got beat by Yugi's new opening, which I have found very strange. I failed to see that big pawn pawn center coming and he got my queen, that happen sometimes ago, I have just a player on internet that got caught because he played the same game, he did not resign but got demolished. Anyway, here is my game.




    How should I have react to his strange opening, f5, Nf6, c5, Nc6, Then he put his bishops on fianchetto.. by pushing b6 ang g6. He didn't have time to play Bb7 so he played Ba6 and I did not react properly, I was just so confused I was not here looking at which I was playing, when I wake up, it was a night mare. On move 13, he build an imposing center. and it overwield me. I trapped, that is why I resign agaisn't Yugi.


    Any suggestion.

    I just found it strange.
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