A chess variant which I invented in which any chessman except for the kings or pawns can either move conventionally or teleport to any empty square on the board.
However, teleporting pieces can only teleport to an empty square that is not being attacked by enemy pieces and where the piece that teleported is not attacking any of the opponent's pieces. Only on its next conventional move could a teleported piece directly attack an enemy piece. This restriction would make it less chaotic for the players but still be interesting.
Could it work or is it too weird?
Originally posted by homedepotovYou say 'chaos' like it's a bad thing. I say, remove the restrictions on teleporting. Let teleporting pieces immediately attack and be attacked.
A chess variant which I invented in which any chessman except for the kings or pawns can either move conventionally or teleport to any empty square on the board.
However, teleporting pieces can only teleport to an empty square that is not being attacked by enemy pieces and where the piece that teleported is not attacking any of the opponent's pieces. ...[text shortened]... it less chaotic for the players but still be interesting.
Could it work or is it too weird?
Variants like Atomic chess are just as chaotic - and yet still popular enough.
Originally posted by SwissGambitand they are all healthy for your mind- esp. creativity.
And this has what exactly to do with variants?
Fischer Random, Atomic, Crazyhouse etc. are currently enjoyed on various chess servers without any harm coming to regular old chess.
love Fischer random, trying to play it more... also did some bughouse with friends and always had a blast
In the variant called Teleport Chess that's been around for years, each piece (except for kings and pawns) may teleport only once to any vacant square. My idea is to allow teleportation at any time but I place restrictions on the squares teleported to.
Orthodox chess itself is just the currently dominant chess variant that triumphed over regional variants around 1475. Around this time pawns gained the ability to move 2 squares on their first move and the bishop and queen became much more powerful. Some players were outraged that pawns moving 2 squares in one move could bypass opposing pawns that had advanced one square past the frontier line and so the en passant rule came into being to make them happy. By the way, I don't see why PIECES aren't allowed to capture pawns en passant, too.
And several methods of castling were tried before the 16th century when Ruy Lopez standardized it.