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The 1001 Knights

The 1001 Knights

Only Chess

S

Joined
19 Nov 03
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22 Dec 04
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Decided to go a bit crazy with this, anyone got any idea on how strategy might be applied to something like this?

Game 851676

Suggestions and comments welcome 🙂

Shanshu311
Vox Populi

38.9265 N, 94.6372 W

Joined
08 Sep 04
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50349
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22 Dec 04
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WHOA! What the heck is THIS?! That's...that's just crazy talk.

B

Joined
15 Nov 04
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1998
Clock
23 Dec 04
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For The Game involving only Knight I would recommend that pawn development and structure are key. Knights are not very good at defending squares because they can't move and still defend the same square. So make your pawns defend each other. I would recommend pawn thrusts supported by knights and try not to get isolated pawns because they will quickley become targets. 🙂🙂

hope this helps

Backwardzpawn

S

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Thank you... I mean /bump 🙂

n
Cheese log/Beef log

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23 Dec 04
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I think that the rules for this game should state that even when a pawn promotes, it should have to promote to a knight.

g

Joined
29 Jul 01
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8818
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23 Dec 04
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Surely that game is completed or else you would not be asking for advice.

S

Joined
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Clock
23 Dec 04
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Originally posted by gambit3
Surely that game is completed or else you would not be asking for advice.
It is unrated so I am not cheating I am merely curious to people's thoughts, I will notify my opponent that I have started this thread so he does not feel unhappy about it.

A
Drunken Shogun

on Satan's fork

Joined
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24 Dec 04
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and I'm the bozo he's playing and I have no problem playing against cheaters :p

pompomtom

Footscrazy

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56559
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So what's the deal with promotion? Can you only promote to a knight, or can you take a queen?

A
Drunken Shogun

on Satan's fork

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you can take a queen...I think my plan is to blitz my pawn forward and give them as much cover as possible with the wittle horsies

AThousandYoung
1st Dan TKD Kukkiwon

tinyurl.com/2te6yzdu

Joined
23 Aug 04
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26752
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24 Dec 04
1 edit
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Originally posted by Starrman
Decided to go a bit crazy with this, anyone got any idea on how strategy might be applied to something like this?

Game 851676

Suggestions and comments welcome 🙂
Well, both sides are going to want to create places for the Knights to live, for starters. Thes places are going to be "passed points" which no enemy Pawn can ever attack. Isolated Pawns are very bad news in this game. Open files are useless.

Such Knight houses should be centralized. Ideal spots would be King and Queen 4,5 and 6 (d & e 4,5,6 for White, or d & e 5,4,3 for Black).

Targets are going to be backwards Pawns. To attack these, you want Knight houses within range of these Pawns. To defend these, you want to prevent these houses.

Exchanging a Knight further from the center and advanced center squares (K and Q 6) for one closer to those squares will be a good trade in general. Trading a Knight that has no house for one that does is also a good trade.

The basic strategy will be to entrench as many Knights in the "sweet spot" as possible, and back them up with other Knights so they can't get exchanged off. Limiting the opponent's mobility with Pawns will be crucial.

The question about what you can promote to is very important.

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