Some momemts from a recent game between me and Bonarparte Game 9702653
1. e4 c5 2. Nf3 d6 3. Bb5+ Nd7 4. O-O Nf6 {5.d3 or 5.Nc3 are problably more in tune with the position but I played...} 5. Re1 {Because I have had some success with Na3 (after a4 heading for c4) and c3 and d4 or playing d4 right away.} 5... a6 {Now another idea of Re1 is to play Bf1 here. (it's looks crap to me, but some guys would play it.).} 6. Bxd7+ Nxd7 {That's an odd one. OK open it up.} 7. d4 cxd4 8. Qxd4 {Looks playable with no Nc6 in the position.} 8... Qb6 {I'm not taking the Queens off (just yet). But where to put her?} 9. Qc3 {You can hear my b1 Knight mumbling but this looks OK. It prevents g6.} 9... Nf6 10. e5 {Open it right up. He's moving bits around thrice in the opening.} 10... dxe5 11. Be3 Qc6 {I was thinking he might use the Queen to hold the e-pawn when I get loads of play.} 12. Qxe5 g6 {A smashing surprise. I was wondering what to do on Qd5. Now I flicked the bits about looking for some TNT (Tricks, Nonsense and Traps.)} 13. Ng5 {I never played this, I wanted to, I really wanted to but the refutation is one move deep. But even so OTB I just know I would have tried it. I am me and I cannot be anyone else.} 13... Bg7 {Natural enough responce.} 14. Qxe7+ Kxe7 15. Bc5+ {And now I would have been banking on him spotting and fearing after 15...Kd8 (best and 0-1) because of 16. Nxf7+. So....} 15... Kd7 16. Re7+ Kd8 17. Nxf7 {That would have been nice. But it never happened.}
So back here.
I had loads of fun slinging the bits about.
I even dabbled with the idea of 13.Ba7
13...Rxa7 14.Qb8 because I had never seen it before!
But that is in the nonsense category.
In the end I went for Trick Two.
FEN
r1b1kb1r/1p2pp1p/p1q2np1/4Q3/8/4BN2/PPP2PPP/RN2R1K1 w kq - 0 13
[FEN "r1b1kb1r/1p2pp1p/p1q2np1/4Q3/8/4BN2/PPP2PPP/RN2R1K1 w kq - 0 13"]
13. Nc3 {Simple straight forward development.} 13... Bg7 14. Rad1 {And he cannot castle without dropping the e7 pawn. I was expecting him to play something like this here.....} 14... Nh5 {When of course...(and it's 100% sound.)} 15. Qxe7+ Kxe7 16. Bg5+ Kf8 17. Rd8+ Qe8 18. Rexe8 {That would have been good, but it never happened.}
He actually caslted. I nicked the e-pawn, chopped wood and won a straight
forward K & P ending. My opponent resigned here.
Which is a great pity because that Kingside pawn formation is a favourite
of mine which I first saw in a Korchnoi-Petrosian game back in 1974.
It was a 'WOW' moment.
If we had played on it would have gone something like this.
FEN
8/8/6p1/5p1p/1k3P1P/3K2P1/8/8 w - - 0 39
[FEN "8/8/6p1/5p1p/1k3P1P/3K2P1/8/8 w - - 0 39"] 39. Kd4 Kb3 40. Kc5 {Yes. I would have set it up like a cat playing with a mouse. I just love this trick. (It's not being cruel, it's being intructive.)} 40... Kc3 41. Kd6 Kd3 42. Ke6 Ke3 {The important thing is that you must have the tempo for the trick to work.} 43. Kf6 Kf3 44. Kxg6 Kxg3 {Looks drawn, Yes?} 45. Kg5 {The move of moves. 7...Kf3 then 8.Kxf5 the f-pawn runs home. 7...Kh3 then 8.Kxh5 and the h-pawn runs home.}
The stem game with that pawn formation.
Korchnoi - Petrosian, World Candidates, Russia 1974.
FEN
8/7p/1p1n2k1/p1p2pP1/2P2K1P/1P1B4/P7/8 w - - 0 40
[FEN "8/7p/1p1n2k1/p1p2pP1/2P2K1P/1P1B4/P7/8 w - - 0 40"] 40. a4 Ne4 {Korchnoi must have had it all worked out right up to his 12th move from here.} 41. Bxe4 fxe4 42. Kxe4 Kh5 43. Kf5 Kxh4 44. g6 hxg6+ 45. Kxg6 Kg4 {Recognise this?} 46. Kf6 Kf4 47. Ke6 Ke4 48. Kd6 Kd4 49. Kc6 Kc3 50. Kxb6 Kxb3 51. Kb5 {Petrosian resigned.}