1. Joined
    31 Aug '06
    Moves
    2479
    16 Jun '07 22:28
    Of all the openings that use knights early and agressively, which are the most effective? What are the drawbacks of using one or both knights agressively early or mid game?
  2. Edmonton, Alberta
    Joined
    25 Nov '04
    Moves
    2101
    16 Jun '07 22:30
    Originally posted by ladyviola66
    Of all the openings that use knights early and agressively, which are the most effective? What are the drawbacks of using one or both knights agressively early or mid game?
    What do you mean aggressively?

    Moving them from say Ng1-Nf3-Ne5 like that?
  3. Joined
    14 Jul '06
    Moves
    20541
    16 Jun '07 22:32
    2-knights defence can lead to much friskiness for black.
  4. washington
    Joined
    18 Dec '05
    Moves
    47023
    16 Jun '07 22:38
    the budapest gambit involves all of the minor pieces early and if white isn't careful he'll fall into mate around move 9 if he plays a wrong move.
  5. Edmonton, Alberta
    Joined
    25 Nov '04
    Moves
    2101
    16 Jun '07 22:40
    Something like this?

    1. e4 c5 2. Nf3 Nc6 3. d4 cxd4 4. Nxd4 e5 5. Nb5 d6 6. c4 Be7 7. N1c3 a6 8. Na3 Be6 9. Nc2 *
  6. Standard memberwormwood
    If Theres Hell Below
    We're All Gonna Go!
    Joined
    10 Sep '05
    Moves
    10228
    16 Jun '07 23:051 edit
    Originally posted by ladyviola66
    Of all the openings that use knights early and agressively, which are the most effective? What are the drawbacks of using one or both knights agressively early or mid game?
    as a rule, develope all pieces first, and only then attack.

    unless your opponent does something stupid, losing material (without heavy compensation) or lets you start a crushing attack.

    if you attack prematurely, your pieces will just be pushed back losing tempi. or your attack will just run out of steam and leave you dead in the water. every tempo in the opening is crucial in order to develope your pieces. being ahead in development is like temporarily playing a piece up.
  7. Joined
    06 Oct '02
    Moves
    4214
    17 Jun '07 02:07
    How about the vulture defense? 1 d4 Nf6 2 c4 c5 3 d5 Ne4!?
    That can be a fun one.
  8. washington
    Joined
    18 Dec '05
    Moves
    47023
    17 Jun '07 15:21
    heres a good tip if grandmasters don't play it theres probably a reason not to.
  9. Joined
    14 Jul '06
    Moves
    20541
    17 Jun '07 15:44
    Originally posted by kmac27
    heres a good tip if grandmasters don't play it theres probably a reason not to.
    Yeah I'm constantly playing GM's here on RHP lol!
  10. Under Cover
    Joined
    25 Feb '04
    Moves
    28912
    17 Jun '07 15:44
    Originally posted by kmac27
    heres a good tip if grandmasters don't play it theres probably a reason not to.
    I agree with that assertion, but... If you can't figure out why GM's don't play a particular move, try it and see if your opponent can show you. The worst that can happen is that you will be punished, and hopefully learn something from it.
  11. Joined
    21 Apr '06
    Moves
    4211
    17 Jun '07 22:311 edit
    Originally posted by kmac27
    heres a good tip if grandmasters don't play it theres probably a reason not to.
    GM's dont play lots of moves which are infact playable if inferior in their judgement....no doubt at one time they did play such moves and learnt from that experience.
  12. Joined
    31 Aug '06
    Moves
    2479
    21 Jun '07 03:26
    By "agressisvely," I mean advancing or continuting to develop the knights over other pieces to squeeze the oppenent ant take lots of material (hopefully).
  13. Joined
    31 Aug '06
    Moves
    2479
    21 Jun '07 03:33
    Originally posted by wormwood
    as a rule, develope all pieces first, and only then attack.

    unless your opponent does something stupid, losing material (without heavy compensation) or lets you start a crushing attack.

    if you attack prematurely, your pieces will just be pushed back losing tempi. or your attack will just run out of steam and leave you dead in the water. every tempo in ...[text shortened]... rder to develope your pieces. being ahead in development is like temporarily playing a piece up.
    Well said. Unless one is playing a true beginner, it's unlikely to get very far in the long run with a simplistic knight attack. If only there were a way... maybe somewhere midgame. Am I dreaming?
  14. Joined
    14 Jul '06
    Moves
    20541
    21 Jun '07 05:05
    Originally posted by wormwood
    as a rule, develope all pieces first, and only then attack.

    unless your opponent does something stupid, losing material (without heavy compensation) or lets you start a crushing attack.

    if you attack prematurely, your pieces will just be pushed back losing tempi. or your attack will just run out of steam and leave you dead in the water. every tempo in ...[text shortened]... rder to develope your pieces. being ahead in development is like temporarily playing a piece up.
    Game 3615306
    😛
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