Thanks π
We discussed how to do post game analysis while playing, as the two games we had going were really interesting (from my point of view at least). It seemed a little daunting to do the analysis in plain view of everyone (because of the risk of looking stupid), but the annotated pgn means it is an ideal format.
The second game is now finished so here is part 2, Morgski vs VelvetEars:
{White "morgski" Black "VelvetEars"} 1. g4 {The Grob!} d5 2. Bf1g2 Bc8xg4 {no messing about here, straight in for the hanging pawn} 3. c4 {Would sir care for another?} dxc4 {Why yes, thank you} 4. Bg2xb7 {the prize for throwing away pawns} Nb8d7 5. Bb7xa8 Qd8xa8 {Black creates the counterplay to threaten the h Rook} 6. f3 {Little other option} e5 {in all our games, velvetears loves pawn charges, so this didn't come as a surprise.} 7. Qd1a4 Ng8f6 8. Nb1a3 Bf8e7 {this was surprising, the pawn charge has stalled} 9. Na3xc4 O-O {Both of us had taken some time out of the carnage to develop some more} 10. Nc4e3 Nd7c5 11. Qa4c2 {Forced retreat, too many active pieces in the centre for her to be hanging around} Bg4d7 12. Ne3f5 Bd7xf5 13. Qc2xf5 {...but she´s been tempted back out again} e4 14. fxe4 Nc5xe4 {The knights are now working together. They would be a serious thorn in my side, yet ironically would stay pinned here for some time} 15. Ng1f3 Rf8e8 16. Rh1g1 {Reduce the queen threat and exert some pressure on the king's pawns} Be7c5 17. d4 Bc5b4 18. Ke1f1 {This open e file is looking dangerous...} Qa8c6 19. Bc1h6 {Time to attack again} g6 20. a3 Kg8h8 21. Qf5f4 {Things are looking quite dicey for my queen. There aren't many flight squares, so caution is necessary} Qc6a6 22. Rg1g2 {Slightly reducing the e file risk, but one false move and this is over for both players} Bb4d6 23. Nf3e5 {A bit of a get out of jail move, protects the queen and closes the e file at the same time. I can afford to exchange as I'm up on material} Qa6b5 {velvetears himself admitted he was ignoring my attack and focusing on his own here} 24. Ne5xf7 {which means I get a pawn for the exchange as well} Kh8g8 25. Nf7xd6 cxd6 {Still pretty even, but I feel like I've got the upper hand now, even if those knights are still being troublesome in the middle of the board} 26. Qf4c1 Qb5d7 27. Kf1g1 {stopping the Nd2 threat} d5 28. Qc1f4 {Like the rook move in the last game, this moving the queen backwards and forwards along the diagonal is a kind of non-move waiting for the action to happen} Re8e6 29. Ra1c1 {Threatening the 7th rank} Qd7e8 {Black tries to buildup pressure on the e file again} 30. e3 {some protection for the e pawn from the bishop if my queen moves} Ne4d6 {finally those knights are separated!!} 31. Rc1c7 {..with the idea of boxing the king into the corner and/or picking up the a-pawn} Nd6f5 {the Knight swings across to deal with the Bishop...} 32. Qf4xf5 {not seeing the protecting pawn is pinned. Cracking game though} 1-0
I also felt that the game had some life at the end with the e file threat for black. As with the last game where I messed up, risky games can only stay risky until someone blunders. I think the moral of the story is that we're well matched. π Hope you enjoyed...