1. Joined
    22 Aug '08
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    9361
    14 Nov '11 11:29
    Just finished a game against Morgski and here are my notes of the game and a couple of alternative lines for black. A very attacking game drifting into a annoyingly balanced endgame. I'll be happy to hear of any missed wins here for me (white).




    Alternative pgn for move 8.


    Alternative pgn for move 16


    Morgski's comments to follow
  2. In attack
    Joined
    02 Mar '06
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    30138
    14 Nov '11 12:13
    Originally posted by VelvetEars
    A very attacking game drifting into a annoyingly balanced endgame. Morgski's comments to follow


    In a few days/weeks time there'll be Part 2, Morgski vs VelvetEars, featuring a Grob.
    In this case though I got thoroughly out-attacked πŸ™‚
  3. Joined
    04 Sep '10
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    5716
    14 Nov '11 19:15
    thank you both for taking the time for these notes! is really a nice read - and the group hug is something for gps blog!
  4. Account suspended
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    15 Nov '11 02:30
    Originally posted by morgski
    [pgn]
    {[White "VelvetEars"] [Black "morgski"]}
    1. e4 e5 {I never play e5, but did just this once} 2. f4 exf4 3. Ng1f3 d6 4. Bf1c4 Bc8e6 {My first semi blunder. Was only looking at undoubling my pawns} 5. Bc4xe6 fxe6 6. d4 Qd8f6 7. O-O g5 {Semi blunder number 2. Nd7 or Qe7 with hindsight} 8. h4 gxh4 {VE: g4? Ah yes. That would have been nice} 9. e5 {VE: "W ...[text shortened]... vetEars, featuring a Grob.
    In this case though I got thoroughly out-attacked πŸ™‚
    lol, i find myself saying the same things, 'oh dear'!
  5. Joined
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    12447
    15 Nov '11 18:27
    Originally posted by tharkesh
    thank you both for taking the time for these notes! is really a nice read
    I concur! Playing over games is all very well, but when you read what the players thought, it really comes to life - and you learn a lot more.

    Richard
  6. In attack
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    02 Mar '06
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    30138
    15 Nov '11 21:58
    Thanks πŸ™‚

    We discussed how to do post game analysis while playing, as the two games we had going were really interesting (from my point of view at least). It seemed a little daunting to do the analysis in plain view of everyone (because of the risk of looking stupid), but the annotated pgn means it is an ideal format.

    The second game is now finished so here is part 2, Morgski vs VelvetEars:





    I also felt that the game had some life at the end with the e file threat for black. As with the last game where I messed up, risky games can only stay risky until someone blunders. I think the moral of the story is that we're well matched. πŸ™‚ Hope you enjoyed...
  7. Joined
    22 Aug '08
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    9361
    15 Nov '11 22:331 edit
    My side of the story:

    I welcome abuse at my mistakes πŸ˜‰

  8. In attack
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    02 Mar '06
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    30138
    15 Nov '11 23:401 edit
    Never quite worked out how to create a FEN to midway through a game so scroll down...
    I think 20. Ne5 isn't that incisive because...



    Quite an interesting line this, the e4 square becomes hugely important...
  9. Joined
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    74414
    16 Nov '11 02:09
    Originally posted by morgski
    Never quite worked out how to create a FEN to midway through a game so scroll down...
    I think 20. Ne5 isn't that incisive because...

    [pgn] 1. g4 d5 2. Bf1g2 Bc8xg4 3. c4 dxc4 4. Bg2xb7 Nb8d7 5. Bb7xa8 Qd8xa8 6. f3 e5 7. Qd1a4 Ng8f6 8. Nb1a3 Bf8e7 9. Na3xc4 O-O 10. Nc4e3 Nd7c5 11. Qa4c2 Bg4d7 12. Ne3f5 Bd7xf5 13. Qc2xf5 e4 14. fxe4 Nc5xe4 15. Ng1f3 Rf8e8 ...[text shortened]... nullified} [/pgn]

    Quite an interesting line this, the e4 square becomes hugely important...
    22. Nxc6 GG
  10. Joined
    22 Oct '10
    Moves
    1975
    16 Nov '11 02:28
    Originally posted by morgski
    [pgn]
    {[White "VelvetEars"] [Black "morgski"]}
    1. e4 e5 {I never play e5, but did just this once} 2. f4 exf4 3. Ng1f3 d6 4. Bf1c4 Bc8e6 {My first semi blunder. Was only looking at undoubling my pawns} 5. Bc4xe6 fxe6 6. d4 Qd8f6 7. O-O g5 {Semi blunder number 2. Nd7 or Qe7 with hindsight} 8. h4 gxh4 {VE: g4? Ah yes. That would have been nice} 9. e5 {VE: "W ...[text shortened]... vetEars, featuring a Grob.
    In this case though I got thoroughly out-attacked πŸ™‚
    Hi,
    Entertaining stuff.

    Why on move 22 did you play Rf6?
    Black is so tied up so why release the tension.
    Black's sort of plan with 21..... Rb8 was to play b5 and Rb6 so how about

    22 c4!? with the idea of pushing pawns before taking the black queen plus that gives
    22.... b5
    23. c5 covering b6

    an alternative would be
    22 Kh2!? gaining a tempo on the game and unless black plays 22... b5
    white can then play c4 etc as above

    both look promising for white to me on first glance
  11. In attack
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    02 Mar '06
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    30138
    16 Nov '11 08:32
    Originally posted by KnightStalker47
    22. Nxc6 GG
    ..and that's why one shouldn't do analysis last thing at night 😳
  12. In attack
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    02 Mar '06
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    30138
    16 Nov '11 11:33
    Originally posted by morgski
    I think 20. Ne5 isn't that incisive because...
    In the cold light of day (or what passes for day at 64°N in November), it would seem the only option if I'd seen that move would have been Rxe5... Opportunity missed
  13. Joined
    22 Aug '08
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    9361
    17 Nov '11 21:49
    Originally posted by queenabber
    Hi,
    Entertaining stuff.

    Why on move 22 did you play Rf6?
    Black is so tied up so why release the tension.
    Black's sort of plan with 21..... Rb8 was to play b5 and Rb6 so how about

    22 c4!? with the idea of pushing pawns before taking the black queen plus that gives
    22.... b5
    23. c5 covering b6

    an alternative would be
    22 Kh2!? gaining a tempo ...[text shortened]... b5
    white can then play c4 etc as above

    both look promising for white to me on first glance
    Hi,
    Thanks for the feedback.

    I did look fairly long at playing moves like 22. c4

    In the end the reason I chose 22. Rxf6 was the fact I knew I could pick up a loose pawn at the end of the exchange. My worry was that if I played 22. c4 and black played 22... c6 I could no longer win an extra pawn.

    However, looking at this again, I feel that 22. d5 might have worked in my favour.


    22. Kh2! is actually a very good move I missed, like you said black is tied up and all he can really do is Qxf5 to un-tie himself, so putting my king out of trouble is a very wise move I missed. Well spotted!
  14. Joined
    22 Oct '10
    Moves
    1975
    18 Nov '11 02:40
    Originally posted by VelvetEars
    Hi,
    Thanks for the feedback.

    I did look fairly long at playing moves like 22. c4

    In the end the reason I chose 22. Rxf6 was the fact I knew I could pick up a loose pawn at the end of the exchange. My worry was that if I played 22. c4 and black played 22... c6 I could no longer win an extra pawn.

    However, looking at this again, I feel that 22. d5 ...[text shortened]... to un-tie himself, so putting my king out of trouble is a very wise move I missed. Well spotted!
    I thought the drawback of c6 as you mentioned, might be d5 just trying to queen a pawn straight away as opposed to winning material / letting black unravel somewhat?
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