So I played this game against a guy. I know we both made mistakes but I want you to comment on the endgame part. Specifically from move 36 was there a faster way to mate him? I am pretty sure it would have been possible with the RBK but I was too afraid of a stalemate that I went with what I knew which is RK will be a win just the same. I did push him back a rank but like I said I was too afraid.
I wouldn't really call the game from move 36 onwards the endgame, I'd call it "mopping up". The game is effectively over, you're a quizillion pieces up and your opponent would have resigned if he'd been more experienced. The easiest way to win from move 36 would probably have been to queen one of your pawns, checking carefully for stalemate at every move!
Originally posted by deeploserWell, I'm not sure of the fastest method, but when you're up that much material, it doesn't really matter. The KR method is certainly simple. Another simple idea would have been to just run a couple of adjacent pawns up the board on your queenside, eventually promoting one of them to a queen, then mating with queen and rook. But you'd have to be careful with the pawn advances, making sure to protect the forward pawn either with the other pawn or with the rook, as the situation requires.
So I played this game against a guy. I know we both made mistakes but I want you to comment on the endgame part. Specifically from move 36 was there a faster way to mate him? I am pretty sure it would have been possible with the RBK but I was too afraid of a stalemate that I went with what I knew which is RK will be a win just the same. I did push him back 8 49. g3 Kc8b8 50. Kd6c6 Kb8a8 51. Kc6b6 Ka8b8
52. Rh7h8 1-0
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Edit - Rats, FL beat me to it.
Is a typical pattern that I use. If your opponent has a pawn, you're in luck, because you can build a mating net without worrying about stalemate. Often, as a preparation move, I would shift my king forwards one, so even if my opponent eventually gets a queen, it's not check, and I can still mate.