If anyone has opening mistakes they see based on natural moves, please share. I have seen this in blitz twice this week. I have the black pieces.
I really like it when white plays e5, it is a much nicer version of the French advanced.
Yeah I need to get better so I will not see this stuff as often.
@Eladar
White is making a couple of elementary mistakes here.
The e5 push is wrong. It wastes a tempo with no positional gain; the push would be playable against closed defensive systems, such as the French (… e6) or Caro-Kann (… c6), but in the opening you cited, Black is not committed to a closed system; he has the option of opening up the center with c5.
5. Qc3 is very poor. Apart from wasting a tempo, it is just asking for trouble to put it on the same diagonal as the K, and, of course, it blocks the "natural square" for the White QN.
6. Nf3 is a blunder, following on from Qc3. Of course, the Q skewer must be prevented, for example with a3 or Bd2 or some other way. But Black has clearly got the better of the opening in any case already on move 5.
@moonbus
Of course those were blunders. I think c5 really punishes white for the advance, although early on I played Sierawan's suggestion Bf5 allowing the closed game.
Trying to hold on to that e5 pawn without taking care is white's problem, but the moves do make sense from a protect my e5 pawn point of view.
Do you ever run into a situation more than once where doing something logical but carelessly simply loses material?
Enough to say, hey that mistake in that position seems to be happening more than one would think.
@eladar saidBlack's ... c5 is absolutely the correct response to a premature e5 push, although 2.... Bf5 and 2.... d4 are also playable. I checked an online database for the sequence 1. e4 d5; 2. e5 c5; 3. d4 to which Black may reply either ... cxd4, or ... Nc6 or ... Bf5. Not one of the lines wins for White, so White's opening is simply faulty.
@moonbus
Of course those were blunders. I think c5 really punishes white for the advance, although early on I played Sierawan's suggestion Bf5 allowing the closed game.
Trying to hold on to that e5 pawn without taking care is white's problem, but the moves do make sense from a protect my e5 pawn point of view.
Do you ever run into a situation more than once where doi ...[text shortened]...
Enough to say, hey that mistake in that position seems to be happening more than one would think.
As for losing material with logical moves, I'm not sure what you mean by "logical" there.
@Eladar
Yes. With experience, one gets a 'nose' for danger and learns to double check for 3-move combinations before committing a move. Tell-tale danger signs are over-extended pawns, under-defended pawns, and over-burdened pieces (which are having to defend two different things at once). The White player in the gamelet above committed all three sins in the first few moves.