We play until checkmate (or stalemate, or resignation - but thats not the point), a checkmate is a position where the king wil be captured in the next move.
So why is the object of the game to checkmate instead of capturing the king, I mean its the same so why not apply the usual rules of capturing an enemy piece to the king.
Is it just to save a move ?
Is the background in old feudal society, where it might have been unhealthy to play a game where the object was to kill a king ?
Does Anybody know ? (care ?)
Originally posted by ScheelIf one is checkmated,one has no legal moves left,so the game ends there.Quite normal and logic,I'd say.
We play until checkmate (or stalemate, or resignation - but thats not the point), a checkmate is a position where the king wil be captured in the next move.
So why is the object of the game to checkmate instead of capturing the king, I mean its the same so why not apply the usual rules of capturing an enemy piece to the king.
Is it just to save a move ?
...[text shortened]... n unhealthy to play a game where the object was to kill a king ?
Does Anybody know ? (care ?)
In order to actually capture a king,there needs to be a change in the rules to allow a move while in check.Don't see how this could be a problem,but why would you want to change the rules?What's the point?
Originally posted by AThousandYoungRight!I didn't think of that.If you change the rules to allow a king to be in check,there's no more stalemate possible!
The checkmate rule allows for stalemate. That's the only difference I can see if players have sufficient skill.
I think it would be cooler if you could take the King.
No,no,no,we can't have that.