Originally posted by greenpawn34
This is not to uncommon, perhaps some players on here do not take skulls.
(maybe they don't realise they can - some don't even know the rules of the game.)
And remember that lad last year who came on and said a yellow skull
has appeared, what does it mean?
(I told him it meant his opponent had set him a trap so don't touch it)
So if one m emains 'unclicked'.
He will thank you for skulling him and become your new RHP friend.
I respectfully disagree.
You have to realize that most people on here play solely for fun; after all there is nothing to be won and no incentive to win. (OMG I get 14 rating points!!! Suddenly my life has meaning.)
Because I enjoy most of the games I play, and get to know a lot of nice people through them, I don't see any reason to suddenly cut the game I was enjoying short. Obviously, anyone that makes the choice to skull upon sight is well within their rights for doing so, I just don't see any reason to. If it's a position that's probably won, I will get a little practice converting the win, If it's even there is a good chance it's interesting enough to keep playing, and if I'm lost, taking the win will just overly inflate my rating to the point where I end up tumbling back down to where I belong anyway.
I'm not sure of all the incentives for taking a skull, but the main ones are probably the rating points, pissing off their opponents, doing it "because they can," or because they feel disrespected by their opponents for not moving within the time limits.
If rating points really mean that much to anyone, then they're free to take the skull, but personally I feel the number next to my name on an online chess site is meaningless. And if they want to anger their opponents into outbursts such as the OP mentioned, again they're within their rights, but the warm fuzzy feeling they get from posting such outbursts in the forum and having everyone else laugh at them is probably pretty short lived.
The main justification I hear most people give is that time is part of the game, and the people deserve to lose for neglecting it. Someone will surely point out that if your flag falls in an OTB game, you'd claim the win as well. Personally, I don't feel that way, because in OTB, unlike CC, you generally get something for winning, and the games are usually taken much more seriously. I can't imagine that many people would make a fuss about insisting on stopping the game if their time ran out in a friendly OTB game. Do you refuse to let your daughter take her move back because tournament rules say touch move? I regard games on here like friendly games OTB.
I've found that in most cases there are real people behind the avatars, and they have real lives as well. Of course they shouldn't take games if they cannot move within the time constraints, but emergencies happen too. Anyway, the point I'm trying to make is that I'll gain more by finishing the interesting game or our conversation and making a friend, (I've made quite a few, you'd be surprised how nice some people are that generally seem like world-class dicks in the forum or otherwise,) then in spitefully smashing the skull and giving myself the pat the back.
Again, I have no hard feelings against those who mindlessly skull, but in general I feel they would gain more by playing on. Obviously, if your opponent leaves or starts ignoring the game, by all means click the skull. Otherwise, if it's just a one or two time thing, I'd say give it a try and resist taking it. You will show you true strength by showing that you had the opportunity to end it, but showed pity and game them another chance.
"He who controls others may be powerful, but he who has mastered himself is mightier still." - Lao Tzu
Give it a try, it feels good.
BTW- I can assure you that everyone is aware people will take the skull, considering that around 60% or people or RHP will give a strong statement about crushing skulls in their profiles.