Thanks for the link. The #6 remains my favorite of the problems. It's economical and elegant, while the Elkies problems are brutal and heavy-handed (a necessary price to pay if one wants to extend the length.)
I was just trying a bit to create a forced mate with as many moves as possible. Somehow I ended up with something different. But it's kinda funny, so I thought I should post it.
a) Diagramm. White to move and mate in 14
b) White Pawn on c2 instead of c3. White to move and mate in 16.
Originally posted by crazyblue I was just trying a bit to create a forced mate with as many moves as possible. Somehow I ended up with something different. But it's kinda funny, so I thought I should post it.
a) Diagramm. White to move and mate in 14
b) White Pawn on c2 instead of c3. White to move and mate in 16.
[fen]8/1pBp1p2/1P1P4/5P2/2P5/2P1p1p1/pp1pP1P1/qk1K1B2 w - - 0 1[/fen]
Originally posted by crazyblue I was just trying a bit to create a forced mate with as many moves as possible. Somehow I ended up with something different. But it's kinda funny, so I thought I should post it.
a) Diagramm. White to move and mate in 14
b) White Pawn on c2 instead of c3. White to move and mate in 16.
[fen]8/1pBp1p2/1P1P4/5P2/2P5/2P1p1p1/pp1pP1P1/qk1K1B2 w - - 0 1[/fen]