I wonder why Proof Games are lumped in with Retros. Does anyone actually solve Proof Games by retraction? Most of the time, I find it much easier to play forward to the diagram, although for some tough Proof Games, a bit of retraction from the diagram position can prove invaluable in sorting out the proper final moves.

Actually for this one I wrote down the moves that would have to be made, then put them in order so it would work. I'm discovering that strategy doesn't work quite so well on longer problems though. ðŸ˜•

Originally posted by perihelion Actually for this one I wrote down the moves that would have to be made, then put them in order so it would work. I'm discovering that strategy doesn't work quite so well on longer problems though. ðŸ˜•

It never hurts to know what moves must be made and how much spare time there is for making 'hidden' moves.

Originally posted by Mephisto2 A simple proof game puzzle for the non-experienced solvers. This is the position after white's 5th move. How did the game go?

[fen]rn1qkbnr/ppp1pppp/8/3p4/4P3/8/PP1P1PPP/RNBNKB1R b KQkq - 0 5[/fen]

I'm interested in retros(sp?) but usually they are way too though for me, because no one taught me how to solve them. Thank you for starting up easier ones which might help my pattern recognitionðŸ™‚