06 Mar '09 23:09>
I'm quite sure that I've seen some people giving a suggestion that goes like this:
"I think at the end of the game, my new rating should be calculated using the ratings we had at the start of a game."
The reasoning is usually based around the idea that a hard fought game that is won on time-out because your opponent leaves the site results in a gain of only 1 or 2 points.
My question is this; if this idea was implemented what happens to the "closed system" model of rhp? My hunch is that there might be a gentle inflation of ratings. Would the typical number of games in progress by a player not really affect this?
Discuss 🙂
"I think at the end of the game, my new rating should be calculated using the ratings we had at the start of a game."
The reasoning is usually based around the idea that a hard fought game that is won on time-out because your opponent leaves the site results in a gain of only 1 or 2 points.
My question is this; if this idea was implemented what happens to the "closed system" model of rhp? My hunch is that there might be a gentle inflation of ratings. Would the typical number of games in progress by a player not really affect this?
Discuss 🙂