1. Joined
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    31 Mar '05 02:563 edits
    For those of you havng a hard time finding winning or drawing lines, imagine that you are playing White against your boss and she is so bad you find yourself in the position below. But you really need that promotion and don't want to show her up in front of the whole office.

    How would you let her win?

  2. Standard memberPalynka
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    31 Mar '05 03:042 edits
    Move the rook?
  3. Joined
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    31 Mar '05 03:14
    Originally posted by Palynka
    Move the rook?
    The rook has nine moves.
  4. Standard memberPalynka
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    31 Mar '05 03:21
    I think this one is fairly easy, in comparision to the others.
  5. Joined
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    31 Mar '05 03:35
    Originally posted by Palynka
    I think this one is fairly easy, in comparision to the others.
    Yeah, anybody who thinks it's easy should leave it for the others.
  6. Standard memberPalynka
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    31 Mar '05 03:38
    Chill.
  7. SubscriberBigDoggProblem
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    31 Mar '05 04:23
    Originally posted by THUDandBLUNDER
    Yeah, anybody who thinks it's easy should leave it for the others.
    I have a hard time finding win or drawing lines, but I also think this one is easy.

    So now I don't know whether to give the answer or not 😛
  8. back in business
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    31 Mar '05 04:53
    though easy, this is very good one. or how often you have to search for a move that doesnt win.
  9. Joined
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    31 Mar '05 06:001 edit
    Originally posted by THUDandBLUNDER
    Yeah, anybody who thinks it's easy should leave it for the others.
    Maybe we should all just leave it for skeeter.
    LOL.
  10. Joined
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    07 Apr '05 06:54
    Although skeeter may still be working on this,
    White throws the game by
    1. Rc6 RxB
    2. Bb7 Rg7 mate
  11. Joined
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    07 Apr '05 07:26
    Originally posted by THUDandBLUNDER
    Although skeeter may still be working on this,
    White throws the game by
    1. Rc6 RxB
    2. Bb7 Rg7 mate
    How disappointing. If the boss is really that bad, you cannot count on 2. ... Rg7#. I bet she would rather try Rxb7

    No, seriously, I spent time trying to find moves for white FORCING black to win.
  12. SubscriberBigDoggProblem
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    07 Apr '05 15:34
    Originally posted by Mephisto2
    How disappointing. If the boss is really that bad, you cannot count on 2. ... Rg7#. I bet she would rather try Rxb7

    No, seriously, I spent time trying to find moves for white FORCING black to win.
    This puzzle isn't a selfmate, and should not have been stipulated (even by implication) as such. "Chess Braintwisters" by Hochberg gives the stip only as "White to play and NOT mate". The added stuff about letting your boss win is a bit confusing....
  13. Joined
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    07 Apr '05 16:35
    Originally posted by BigDoggProblem
    This puzzle isn't a selfmate, and should not have been stipulated (even by implication) as such. "Chess Braintwisters" by Hochberg gives the stip only as "White to play and NOT mate". The added stuff about letting your boss win is a bit confusing....
    I understand. It was the side story that implied a selfmate, but I agree that it was not stated as such. Since there is nothing 'forcing' I couldn't really appreciate the puzzle (once the solution was given). It looks more like the average game between two players of very different strength.

    To make up for the confusion, here a true selfmate puzzle (not difficult at all). White plays and forces black to checkmate him in 6 moves.

    Invalid FEN inserted - Q7/8/8/8/3pNNp1/8/3p3p/3K3k/ w
  14. Joined
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    07 Apr '05 19:483 edits
    Originally posted by BigDoggProblem
    This puzzle isn't a selfmate, and should not have been stipulated (even by implication) as such.... The added stuff about letting your boss win is a bit confusing....
    The stip said how would you 'let' her win, not how would you 'force' her to win. Why the 'confusion'?

  15. Joined
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    07 Apr '05 20:23
    Originally posted by THUDandBLUNDER
    The stip said how would you 'let' her win, not how would you 'force' her to win. Why the 'confusion'?

    sure.
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