06 Apr '05 12:44>1 edit
A beautiful and rather difficult study by L.Kubbel:
White to play and win.
Edited: Fen
White to play and win.
Edited: Fen
Originally posted by Mephisto2Oops, sorry, that's right. Nc6. And then...
You mean Nc6, I assume. And then ... ?
Originally posted by PBE6"if the king moves, well, you know what happens"
Oops, sorry, that's right. Nc6. And then...
1. Nc6! Kxc6 (if the king doesn't take the knight, both pawns are lost anyway through some combination of knight forks, x-rays and straight captures)
2. Bf6 Kd5
3. d3! a2 (if the king moves, he either gives up the d-pawn or gives up the a-pawn by x-ray)
4. c4! dxc3 (enpassant, if the king moves, well, you kn ...[text shortened]... 't have much to do except get in the way of white's d-pawn, which will eventually promote.