10 Feb '16 00:48>
Originally posted by twhiteheadThanks for the info. I just want to say (what I seem to have trouble conveying) that I am wondering if anyone has abstracted the components of the computer in such a way that we might begin to study their various arrangements, types, etc... and the consequential effects on performance in a mathematical/pseudo-physical model kind of a way ( treating the component in question as a macro entity for analysis, not strictly the culmination of its microscopic elements ). Example: The way Classical Mechanics assumes continuum's and ignores the individual atoms in the body even though it is not strictly the truth. It helps tremendously in understanding systems of interactions for organization, optimization, and application. Has anyone begun a macro scale abstraction of computer systems in this manner?
Ultimately a processor contains flowing electrons. So the absolute limits are the speed of electricity (which is a little slower than the speed of light), and the frequency with which pulses (changes in the voltage) can occur and still work a transistor.
Making faster transistors has been one of the key developments towards faster computers as has making ...[text shortened]... phene for the wires as that has lower resistance than current wires and thus produces less heat.