Originally posted by bcaulfI would like one note for each move. And this note would be included in the PGN file, if wanted by a click-box. By this you can annotate the game as is flows.
The 250 character limit for private game notes is too small for me. It takes about 15 characters for every move, i.e. 20. Ne5+ Nxe5. So there's only space for about 16 moves.
But I also would like the note for the whole game to be there, as now, of course.
Originally posted by FabianFnasI second that. Also, it would be nice to be able to edit the current-move note on the Game Analysis window.
I would like one note for each move. And this note would be included in the PGN file, if wanted by a click-box. By this you can annotate the game as is flows.
But I also would like the note for the whole game to be there, as now, of course.
Originally posted by pyxelatedWhen it's your move, you can edit the note and then click submit without making a move. Then the new note will stick.
I second that. Also, it would be nice to be able to edit the current-move note on the Game Analysis window.
Not particularly intuitive, but it works.
It would be good to be able to put private annotation against the pgn (could even replace notes) and, perhaps optionally, the conversation between ones opponent and oneself. With a timeout of 21 days it can be tricky to keep track of ideas and conversation (with my memory anyway!). Subsequent pgn downloads would be more enlightening too.
Originally posted by bcaulfRecommended.
The 250 character limit for private game notes is too small for me. It takes about 15 characters for every move, i.e. 20. Ne5+ Nxe5. So there's only space for about 16 moves.
In a recent game with a corrupted pgn I couldn't even paste the correct history into the notebook after 22 moves as all the characters had been used up. Instead I had to create a notepad document on my desktop. Sometimes in complicated positions where I have a promising attack I like to explore several variations quite deeply but am unable to record them because of this character restriction.
This is blatant character assassination! Say NO to oppression! Free the characters!
Originally posted by bcaulfI totally agree and have also run out of space in many games. Sometimes I want to describe a general strategy that I'm thinking about without calling out specific moves such as, "maybe I need to move my pawns to white squares to block his bishop."
The 250 character limit for private game notes is too small for me. It takes about 15 characters for every move, i.e. 20. Ne5+ Nxe5. So there's only space for about 16 moves.
You write one sentence like that and you've used up a lot of your 250 character limit with that one statement.
As a side note, I've also observed that the character count is not always displayed accurately as you type. Sometimes it will say 248, but when you try to save your notes you find out you were really at 255 and then part of your notes gets truncated.
Originally posted by FabianFnasJust want to add a comment about this as well. I think it would be nice if the "Save Game Notes" link was there even if it is your move so that you don't need to hit the submit button to save your notes. The link exists if it's your opponents move so why not always make it available to save your notes?
When it's your move, you can edit the note and then click submit without making a move. Then the new note will stick.
Not particularly intuitive, but it works.
It always makes me nervous having to hit the submit move button just to save game notes, as I might accidentally commit a move that I wasn't ready to make if I'm not careful.