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Moving PGN games from set positions

Moving PGN games from set positions

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greenpawn34

e4

Joined
06 May 08
Moves
43363
Clock
01 Mar 09

I'm sure I asked for this about 3 months ago.

You can show problems/studies/combinations/blunders.

And rather than give the solution hoping the reader will play it out.

All they have to do is click on 'play' and it shows the answer.

The current PGN player just needs tweaked to accept a FEN file
and it will work.

S
Caninus Interruptus

2014.05.01

Joined
11 Apr 07
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92274
Clock
02 Mar 09
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Originally posted by greenpawn34
I'm sure I asked for this about 3 months ago.

You can show problems/studies/combinations/blunders.

And rather than give the solution hoping the reader will play it out.

All they have to do is click on 'play' and it shows the answer.

The current PGN player just needs tweaked to accept a FEN file
and it will work.
Rec'd. It would also be nice if you could choose the starting position that readers will see when they open the thread. As it stands now, you always see the last position in a game. For a problem, it would be better in some cases to start from move 1.

N
10. O-O

Kalispell, MT

Joined
05 Jul 08
Moves
23554
Clock
02 Mar 09
6 edits
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Originally posted by SwissGambit
Rec'd. It would also be nice if you could choose the starting position that readers will see when they open the thread. As it stands now, you always see the last position in a game. For a problem, it would be better in some cases to start from move 1.
agreed, being able to set from the starting position would be
very beneficial to problem/puzzle solvers.

Would also be nice if just like the "headers" if annotations could be
viewed in the bottom pane by displaying the text immediately after
the current move, and immediately before the next half move.

Would really make viewing games in the forums more educational,
and much more browsable.

-GIN

r

Aberdeen, Scotland

Joined
15 Apr 08
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5787
Clock
04 Mar 09
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I second all these suggestions. I started another thread in 'Help' asking how I can open a posted FEN board in an analysis interface - essentially the same funcitonality as is being requested here, I think?

It seems the only way is to paste the FEN into a non-RHP application. It's a shame and it does severely limit the forum experience.

N
10. O-O

Kalispell, MT

Joined
05 Jul 08
Moves
23554
Clock
13 Mar 09
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Originally posted by greenpawn34
I'm sure I asked for this about 3 months ago.

You can show problems/studies/combinations/blunders.

And rather than give the solution hoping the reader will play it out.

All they have to do is click on 'play' and it shows the answer.

The current PGN player just needs tweaked to accept a FEN file
and it will work.
bump?

Russ
RHP Code Monkey

RHP HQ

Joined
21 Feb 01
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2451
Clock
13 Mar 09
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I'm currently pouring quite a bit of time into RHP dev work, and have a priority hit list, and this is on it. So, no timescale, as I have made a few promises about other features elsewhere, but definitely within the next 2 months.

F

Joined
11 Nov 05
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43938
Clock
13 Mar 09
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Originally posted by Russ
I'm currently pouring quite a bit of time into RHP dev work, and have a priority hit list, and this is on it. So, no timescale, as I have made a few promises about other features elsewhere, but definitely within the next 2 months.
One easy fix is to allow us to write in white letters, white as its background. By marking the text with the mouse, then the text will show itself.

Example: Why do dogs lick theirs behind? [white]Because they can.[/white]

Russ
RHP Code Monkey

RHP HQ

Joined
21 Feb 01
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13 Mar 09
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Originally posted by FabianFnas
One easy fix is to allow us to write in white letters, white as its background. By marking the text with the mouse, then the text will show itself.

Example: Why do dogs lick theirs behind? [white]Because they can.[/white]
Thread 109745

F

Joined
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13 Mar 09
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Originally posted by Russ
Thread 109745
[impressed]Now I am surprised? You are really quick, Russ![/impressed]

Did you do this on the fly, or was it prepared in any way?

Nice job, anyway!

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