I know that, according to this FAQ, moves cannot be undone, even if both players are willing.
But what about a means by which the time controls for a game can be changed, if both players are willing? In other words, if I start a game with Person A with 7/7 time controls, and we both agree to change to 1/7 time controls half-way through, it seems reasonable enough to allow for this to happen.
I can see the need for exceptions to this rule for "special" games--tournaments, ladders, sieges, etc.--but there wouldn't seem to be a problem (to me at least) to allow this for "normal" games.
Originally posted by wittywonkaThe problme is probably how the game is administerd by the system.
I know that, according to this FAQ, moves cannot be undone, even if both players are willing.
But what about a means by which the time controls for a game can be changed, if both players are willing? In other words, if I start a game with Person A with 7/7 time controls, and we both agree to change to 1/7 time controls half-way through, ...[text shortened]... etc.--but there wouldn't seem to be a problem (to me at least) to allow this for "normal" games.
But if you agree to move faster there shouldn't be any problem foing it on honour. The reverse case could prove a problem if you agree notz to time out and click the skull by accident...