Originally posted by UriesI want an auto-mate feature that plays the moves for me if I have a forced mate. That way I'll never lose on time when I have a forced mate on the board!
It would prevent situations like this one where I lost on time 1 move from checkmate:
[pgn][Event "RHP Blitz rated"]
[Site "www.redhotpawn.com"]
[Date "2010.6.12"]
[Round "?"]
[White "Uries"]
[Black "NoFriendsPete"]
[Result "0-1"]
1. e2-e4 e7-e6 2. d2-d4 d7-d5 3. e4-e5 c7-c5 4. c2-c3 Nb8-c6 5. Bc1-e3 Qd8-b6 6. Nb1-d2 Qb6xb2 7. d4xc5 Nc6xe5 8. f2-f4 Q ...[text shortened]... . Ke2-e1 Bc5-a3 33. Qe4-d5 Rc7-c3 34. Qd5-d8 Rc8xd8 35. Rd1xd8 Ba3-f8 0-1
[/pgn]
Originally posted by UriesBlack dominated that game.
It would prevent situations like this one where I lost on time 1 move from checkmate:
[pgn][Event "RHP Blitz rated"]
[Site "www.redhotpawn.com"]
[Date "2010.6.12"]
[Round "?"]
[White "Uries"]
[Black "NoFriendsPete"]
[Result "0-1"]
1. e2-e4 e7-e6 2. d2-d4 d7-d5 3. e4-e5 c7-c5 4. c2-c3 Nb8-c6 5. Bc1-e3 Qd8-b6 6. Nb1-d2 Qb6xb2 7. d4xc5 Nc6xe5 8. f2-f4 Q ...[text shortened]... . Ke2-e1 Bc5-a3 33. Qe4-d5 Rc7-c3 34. Qd5-d8 Rc8xd8 35. Rd1xd8 Ba3-f8 0-1
[/pgn]
P-
Originally posted by SwissGambitI want an auto-move feature in which an engine decides what move is best. That way I'll only lose on time out if the calculation for best move is so complicated that it takes alot of time for the engine...🙄
I want an auto-mate feature that plays the moves for me if I have a forced mate. That way I'll never lose on time when I have a forced mate on the board!