18 Mar '05 21:51>1 edit
The purpose of this thread is to explore ideas for constructing a game theoretical model of this forum.
A game model, in essence, is comprised of a set of players, a set of potential strategies -- possibly cooperative or competitive -- that each may invoke, and a set of competing goals that players try to acheive through application of their chosen strategies.
I would like to begin by offering some thoughts that I've had as a result of observing this forum (and its previous incarnation) and brainstorming about how to organize my findings.
First, regarding the players, I could see us modeling either individual posters or denominations of faith as players in the game. I suppose that it would even be possible to have a heterogenous mix of posters and denominations.
Among the goals the players attempt to achieve are:
1. Converting other players to one's belief system
2. Avoiding being converted
3. Helping others to avoid conversion.
4. Performing God's work by preaching
5. Crusading for reason and rationality by refuting claims of faith
Now for modeling strategies, which is really what got me brainstorming.
Let us begin by pondering some questions: For a Catholic who wants to convert an Atheist to Christianity, would that Catholic rather have or not have a Protestant also trying to convert the subject to Christianity? How does the "quality of play" of the Protestant affect the Catholic's decision on this matter? Would the Catholic rather have the Protestant be convincing or uncredible? Should the Catholics and Protestants compete or cooperate against the Weak Atheists? Should the Catholic invoke reason and rationality against the Protestant in hopes of securing a common ground with the Weak Atheist? Once the Weak Atheist is converted through cooperation of the Catholic and Protestant, should they maintain and strengthen their cooperative strategy, or decide to compete and win the Weak Atheist over to their particular denomination?
Of course, all of these questions must be answered with respect to achieving some optimal combination and level of the goals.
It should be clear that the game is rich in complexity, and several interplaying factors must go into an analysis of what a proper strategy is for any player in the game.
Next, I would like to entertain suggestions for refining the player and goal aspects of the model, as well as thoughts about what sorts of strategies make sense to model, and which instances of those you predict to be good or bad.
In theory,
Dr. S
A game model, in essence, is comprised of a set of players, a set of potential strategies -- possibly cooperative or competitive -- that each may invoke, and a set of competing goals that players try to acheive through application of their chosen strategies.
I would like to begin by offering some thoughts that I've had as a result of observing this forum (and its previous incarnation) and brainstorming about how to organize my findings.
First, regarding the players, I could see us modeling either individual posters or denominations of faith as players in the game. I suppose that it would even be possible to have a heterogenous mix of posters and denominations.
Among the goals the players attempt to achieve are:
1. Converting other players to one's belief system
2. Avoiding being converted
3. Helping others to avoid conversion.
4. Performing God's work by preaching
5. Crusading for reason and rationality by refuting claims of faith
Now for modeling strategies, which is really what got me brainstorming.
Let us begin by pondering some questions: For a Catholic who wants to convert an Atheist to Christianity, would that Catholic rather have or not have a Protestant also trying to convert the subject to Christianity? How does the "quality of play" of the Protestant affect the Catholic's decision on this matter? Would the Catholic rather have the Protestant be convincing or uncredible? Should the Catholics and Protestants compete or cooperate against the Weak Atheists? Should the Catholic invoke reason and rationality against the Protestant in hopes of securing a common ground with the Weak Atheist? Once the Weak Atheist is converted through cooperation of the Catholic and Protestant, should they maintain and strengthen their cooperative strategy, or decide to compete and win the Weak Atheist over to their particular denomination?
Of course, all of these questions must be answered with respect to achieving some optimal combination and level of the goals.
It should be clear that the game is rich in complexity, and several interplaying factors must go into an analysis of what a proper strategy is for any player in the game.
Next, I would like to entertain suggestions for refining the player and goal aspects of the model, as well as thoughts about what sorts of strategies make sense to model, and which instances of those you predict to be good or bad.
In theory,
Dr. S