Tournaments
22 Jan 04
i am not sure that it is best. but i certainly think it worth a trial.
in personal and clan games those 80 move marathons are wonderful, and even the last moves need great consideration to give the best game.
but in a tournament - who cares who wins, just finish the damn thing! lots of people are waiting. you can bet dantes wont require 80 moves to assert dominance over the rest of us.
i think it worth experimenting with the timebank and see how far it can be cut back without timeouts dominating. maybe even 21 day would work.
Originally posted by flexmorei love the idea! That sure would be exciting 🙄
i am not sure that it is best. but i certainly think it worth a trial.
in personal and clan games those 80 move marathons are wonderful, and even the last moves need great consideration to give the best game.
but in a tournament - who cares who wins, just finish the damn thing! lots of people are waiting. you can bet dantes wont require 80 moves to ...[text shortened]... k and see how far it can be cut back without timeouts dominating. maybe even 21 day would work.
Originally posted by flexmoreI think this is a great idea - I fully support it and it was a key driver for implementing the timebank feature.
i am not sure that it is best. but i certainly think it worth a trial.
in personal and clan games those 80 move marathons are wonderful, and even the last moves need great consideration to give the best game.
but in a tournament - who cares who wins, just finish the damn thing! lots of people are waiting. you can bet dantes wont require 80 moves to ...[text shortened]... k and see how far it can be cut back without timeouts dominating. maybe even 21 day would work.
Rest assured that I am hoping to get this going as soon as possible.
-Chris