- 24 Feb '04 14:15 / 1 editi had expected a few alternatives to quickly pop up, maybe i am too impatient.

here is one:

20 players

group size 20

0 day timeout

120 day timebank

started in 1 month from now

the special deal is this: when a new player enters the tournament they kick out the lowest rated player. it would end up (maybe) looking a little like the top twenty players.

unfortunatley it lacks in that the likes of woodworm, san lazaro, Btut, Pan Ku .... all the promising all-defeating-low-rated-newbies, miss out.

it would be better called the "2004 Elites". - 25 Feb '04 01:23 / 3 edits

to find "n", goto the clans forum.*Originally posted by Fiathahel***Then what about**

20 players

group size 20

0 day timeout

120 day timebank

started in 1 month from now

ratings between n*100 and (n+1)*100

Then everybody is capable of winning

Royal Rabbit is running around like a Headless Chicken trying to get the best players on the site to help him find this elusive "n".

he seems to think "n" might be hiding in one of the clans.

possibly in disguise.

seriously though,

in a tournament for say players with highest 30 day rating AROUND 1000, the players closer to 1000 could have the ability to enter the tournament and kick out entrants further from that rating.

example: Dantes is in the 1000 tournament, and i want to join. i join and dantes is kicked out because my rating is closer to 1000 than his. then a player with a lower 30 day rating than me kicks me out. - 26 Feb '04 23:30

Nice to see this idea in practice! ðŸ™‚*Originally posted by Russ***I have added an experimental 0 day timeout tournament.**

If this works well, then more will follow.

-Russ

With this format, the sorts of large knockout tournaments that with 7 day timeouts last for half an eternity could become a viable option again.

How about this:

0 day timeout / 40 day timebank

groupsize 2

max players 128

Such a tournament would still last long of course, but it would be guaranteed to finish in a little more than 9 months at most (if my calculations are correct). I think I could handle one 0/40 day game at a time for the next 9 months....

(Also, if it is feasible, for this sort of a tournament the automatic timeout should kick in immediately after the 40 days are up, I think. At least to me, this format looks more like a time-control game, where the limits should be more strictly enforced.)

-Jarno - 26 Feb '04 23:49 / 1 edit

i think your calculations are wrong.*Originally posted by Pyrrho***Nice to see this idea in practice! ðŸ™‚**

With this format, the sorts of large knockout tournaments that with 7 day timeouts last for half an eternity could become a viable option again.

How about this:

0 day timeout / 40 day timebank ...[text shortened]... ame, where the limits should be more strictly enforced.)

-Jarno

one round can last for 80 days.

after one round there are 64 left (assuming no draws, which is a BIG problem with small groupsizes)

after two - 32 left

3- 16

4 -8

5-4

6-2

7-1

7 rounds could take 7 x 80 = 560 days.

larger groupsize is good for speed in a big tournament - 26 Feb '04 23:55

i agree and disagree here.*Originally posted by Pyrrho***(Also, if it is feasible, for this sort of a tournament the automatic timeout should kick in immediately after the 40 days are up, I think. At least to me, this format looks more like a time-control game, where the limits should be more strictly enforced.)**

-Jarno

i think the forced timeout is irrelevant to tournament speed except for on the 80th day.

on the 80th day of a round all timelimits could be instantly enforced. this allows the next round to begin imediately.

players could be left with the option up until that last moment without the tournament being slowed down. - 27 Feb '04 00:15

Yup, I've poured me a shot of Scotch tonight just before writing that for a "night cap", and this proves again that for me, alcohol takes out the math-center first! ðŸ˜‰*Originally posted by flexmore***i think your calculations are wrong.**

one round can last for 80 days.

after one round there are 64 left (assuming no draws, which is a BIG problem with small groupsizes)

after two - 32 left

3- 16

4 -8

5-4

6-2

7-1

7 rounds could take 7 x 80 = 560 days.

larger groupsize is good for speed in a big tournament

But just imagine how long it's going to take for some of the currently running large knockout tournaments with 7-day timeouts to run.... I wonder how many members in those tournaments will still be on RHP when it finally gets to last round. Might be that winning the New MOAKT tournament I'm in will depend more on stamina than chess skill.... but that's ok, I'm persitant...bring it on! ðŸ˜€

-Jarno

- 14 Mar '04 07:39in tennis etc they want "original" type grouping so that the top seeds remain in the tuornament drawing the crowds in, here this is also nice ,

but we also have a much stronger reason,

original grouping will place a big time player in each group.

they will probly decisively win in their group, this will reduce the number of players faster for the next round.