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2-click moves on ipad

2-click moves on ipad

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Hello, is there a way to enable 2-click moves on iPad? I have to drop and drag the moves which is really annoying. On my android phone it has 2-click moves, which is a lot less tedious when analyzing a game. I don’t see a option for it in the settings.

Thanks for your time and help

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@wonwickedclown said
Hello, is there a way to enable 2-click moves on iPad? I have to drop and drag the moves which is really annoying. On my android phone it has 2-click moves, which is a lot less tedious when analyzing a game. I don’t see a option for it in the settings.

Thanks for your time and help
What I mean is on most sites and apps you touch the piece you want to move, and then touch the square you want to move it to. With ipad app, you have to touch the piece, and drag it to the square you want it. It's a little tedious with 'long moves' when analyzing games.

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@wonwickedclown said
Hello, is there a way to enable 2-click moves on iPad? I have to drop and drag the moves which is really annoying. On my android phone it has 2-click moves, which is a lot less tedious when analyzing a game. I don’t see a option for it in the settings.

Thanks for your time and help
You cannot click on the piece and click on the spot you want to move to, I'm not sure about the settings sorry.

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@KellyJay
It works like that on my (android) phone, but the screen is so small that I prefer my ipad 🙁

It sounds trivial, but when your playing a bunch of games its hard to tolerate. It was enough that I cancelled my subscription and forfitted my ladder games last time I tried it here. I love the ladders, but not enough for carpel tunnel.

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Understood.

It is missing from the native iOS app. Supporting both simultaneously (as on web & android) can be tricky...so perhaps a switch to enable one or the other might work well and greatly simplify the development.

Once the current web work hits beta I'll be freed up to make incremental app changes, so I'll add this to the list.


@Russ
Ah, ok thanks Russ. I thought there must be a setting I was missing somewhere!

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