Originally posted by BowmannIsn't it easier to just pick a random number from the range available days in the current month? It is not so random if 'lower ranked' numbers have a higher expectancy of getting picked...
Firstly, a completely random number between 0 and .9 is generated, multiplied by the day of the month and rounded off.
Like Ragnorak said: http://www.redhotpawn.com/help/index.php?help=faq
Originally posted by KJCavalierBasically If you beat someone higher than you, you go up a lot, if you beat someone lower than you, you go up a bit.
I am just curious as to know how the rating system work. if anyone could explain I would be appreciated
If you draw the affect on your rating is minimal.
If you lose to someone lower than you, you drop heavily, if you lose to someone higher than you, you drop a bit.
The most you can go up or down in one game is 32 rating points.
Finally like all good statistical formulae it works. If you play honestly and regularly you will find your rating tracks your skill level accurately. You will no longer be a name but a number +/- 50
Best regards
Mr 1250!
Originally posted by invigorateI thank everyone for their responses(even slightly humorous ones) I read the FAQ and saw how they figured it out. My algebra is a bit to rusty for that though. but enjoy playing the game so I will be around for a while
Basically If you beat someone higher than you, you go up a lot, if you beat someone lower than you, you go up a bit.
If you draw the affect on your rating is minimal.
If you lose to someone lower than you, you drop heavily, if you lose to someone higher than you, you drop a bit.
The most you can go up or down in one game is 32 rating points.
F ...[text shortened]... ill level accurately. You will no longer be a name but a number +/- 50
Best regards
Mr 1250!