I do occasionally mention what is scheduled in, but unfortunately, I don’t really like to publicly commit to something that may not happen for one reason or another. For example, I have been promising clan leagues for so long, I am almost embarrassed to mention it again here. But this has been delayed by a number of different things. (For example, some stuff I a have been working on recently you may not have even noticed - the site is now faster than it was a few weeks ago.)
Anyway, a quick overview. After tomorrow’s release I will be finished with the current round of operational type jobs, and can get back to features.
First up, I plan to expand the number of sieges. This should happen fairly soon, as (hopefully) only minor changes are required to achieve what I want. Then it is on to the big clan update. This will consist of many things, including clan leagues. It will take sometime to complete, so I may release updates incrementally for this.
But somewhere in there, I am going to a major rewrite and redesign of the board interface, and other updates/bug fix for uChess too.
-Russ
Originally posted by RussRuss, people will only notice when the site slows down, not when it get's faster, that's just the way it is. 🙂
I do occasionally mention what is scheduled in, but unfortunately, I don’t really like to publicly commit to something that may not happen for one reason or another. For example, I have been promising clan leagues for so long, I am almost embarrassed to mention it again here. But this has been delayed by a number of different things. (For example, some stuff ...[text shortened]... ewrite and redesign of the board interface, and other updates/bug fix for uChess too.
-Russ
Now you mention it though... 😛
Olav