that is correct. vacation only protects the player on vacation and does not suspend play or protect the other player. nor is any booked vacation information available to the other player..
this has been discussed extensively. RHP code monkeys dont see the problem. you have to accept it to play here.
Originally posted by bindasrakaPut simply, the vacation flag has only one function on Rhp and that is to stop players being timed out when all their timebank has gone.
Hi,
One of my opponent is moving during "player on vacation" but his status is still "player on vacation". because of that I am not able to claim timeout.
gameid=9682779
Please check.
Thanks,
Rakesh
The clocks do not stop running so if their timebank flag falls before they move the skull will appear.
Originally posted by bindasrakaLet's get to the crux here, and I'm wary of the fact that the game is still ongoing:
Hi,
One of my opponent is moving during "player on vacation" but his status is still "player on vacation". because of that I am not able to claim timeout.
gameid=9682779
Please check.
Thanks,
Rakesh
But your opponent plays long games 'at certain times', and has an exceptional win \ loss ratio with regard to timeouts...hopefully you'll hang in there and not let that ratio 'climb' even further 😉
Wins by timeout: 180 (30.61% )
Losses by timeout: 4 (0.79% )