Originally posted by steelydanNever timeout anyone until they are given a fair chance to play.
I've got a game that's been dragging on for quite some time now...and in fact my opponent has used up all his timebank. However, I don't see the skull and crossbones yet (and haven't for about a day now since he timed completely out).
Any reason for this??
thx,
steelydan
Originally posted by steelydanCondider sending them a reminder first. They may have other things on. Anyway, back to your problem, I think there is a slight glitch with RHP. It shows zero time bank left where in actual fact there is a small amount left. Give it a day or so and your skull and cross bones will materialise.
I've got a game that's been dragging on for quite some time now...and in fact my opponent has used up all his timebank. However, I don't see the skull and crossbones yet (and haven't for about a day now since he timed completely out).
Any reason for this??
thx,
steelydan
Jim.
EDIT: Just noticed. This thread is as old as my gran. Where did you dig it out from TVC?
Originally posted by jimslyp69Browsing in between slow movers.
Condider sending them a reminder first. They may have other things on. Anyway, back to your problem, I think there is a slight glitch with RHP. It shows zero time bank left where in actual fact there is a small amount left. Give it a day or so and your skull and cross bones will materialise.
Jim.
EDIT: Just noticed. This thread is as old as my gran. Where did you dig it out from TVC?
Originally posted by brainy1At the risk of sounding patronising, who's go is it, yours or his?
I have been waiting since May 17 for opponent to move. His time out has remained static on a day or so for the past couple of weeks.
However, my time is now running very low and will run out in day. What gives? I sent to reminders quite some time ago.